Norse at 1050

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Leipziger
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Norse at 1050

Post by Leipziger »

I am thinking of taking Norse to the Fruit Bowl tomorrow. I am toying with these line-ups. What do you think? Is it worth rejigging so I can have snow troll.

The line-up at the FB is looking like a total speed and AG fest.

2 x beserker
2 x runner
2 x Ulfwerener
5 x lineman

3 reroll

6 x lineman
2 x beserker
2 x runner
2 x Ulfwerener

1 x apo
2 rr

Is it worth dropping runners and having 4 Berserkers? As may be patently obvious, I have not played Norse before.... :o

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Re: Norse at 1050

Post by Bucket-Head »

Leipziger wrote:Is it worth dropping runners and having 4 Berserkers? As may be patently obvious, I have not played Norse before.... :o
Norse can only have 2 berserkers.

At 1050 try to get the snow troll, he can made a good job against hard teams.
Without him you can be in troubles agaisnt orcs, dwarves...

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Post by Buggrit »

TAKE THE SNOW TROLL!!!

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Post by Buggrit »

My 1,100 team started out as... (IIRC)

2 Beserkers
2 Ulfs
2 Runners
5 Lino's
Snow Troll
FF 5 (Compulsory)
2 Rerolls
Apoth

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Post by datalorex »

Well, this suggestion is going to be late, but I would take...

2 Beserkers
2 Ulfs
1 Thrower
5 Lino's
Snow Troll
3 Rerolls
1 FF

If you want a bench, drop a Beserker and a FF for 2 linemen.

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Post by datalorex »

Buggrit wrote:My 1,100 team started out as... (IIRC)

2 Beserkers
2 Ulfs
2 Runners
5 Lino's
Snow Troll
FF 5 (Compulsory)
2 Rerolls
Apoth
Hmmm, my math adds up to 1.19 mil for that team.

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Post by Darkson »

Norse at 1050:
Image


Oh, you mean the team at 105TV!

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Post by datalorex »

Darkson wrote:Norse at 1050:
Image


Oh, you mean the team at 105TV!
ROTF LOL!!!

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Post by Funksultan »

In lower TV arenas, I don't like the snow troll.

In most games, you're gonna wanna assume a bashy stance on many fronts, and pray that your armor holds long enough for you to get a ton of double-die blocks with the skill in your favor (all the time, hoping your armor holds for retaliation).

The troll is great for cracking hard armor, but it's only once a turn, and he's easy to gang up on. I'd skip it if you can, but then again, it depends on how much you like the big guy.

In my head, if you're using him for the one blitz a turn, he's probably not worth it (you have the Frenzy guys for important pushes). If you're fighting in lots of places at once (as you should, block in low TV rules!), one big hitter won't make that much of a difference, although it'll pierce that armor much mo betta.

Extra linos is a big key for Norse in my book.

D

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Post by Odium Khan »

Ramsey looks a bit tired in that picture. Guess 1050 is too early for him.

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Post by datalorex »

Funksultan wrote:In lower TV arenas, I don't like the snow troll.

In most games, you're gonna wanna assume a bashy stance on many fronts, and pray that your armor holds long enough for you to get a ton of double-die blocks with the skill in your favor (all the time, hoping your armor holds for retaliation).

The troll is great for cracking hard armor, but it's only once a turn, and he's easy to gang up on. I'd skip it if you can, but then again, it depends on how much you like the big guy.

In my head, if you're using him for the one blitz a turn, he's probably not worth it (you have the Frenzy guys for important pushes). If you're fighting in lots of places at once (as you should, block in low TV rules!), one big hitter won't make that much of a difference, although it'll pierce that armor much mo betta.

Extra linos is a big key for Norse in my book.

D
I'd rather have one big hitter with claw, Block, and MB than a couple of linemen. And it's not once per turn. He has Frenzy. But even if it's only once per turn like you said, if you replace him with a couple of lineman, that lineman can only block once per turn too. So why not have a 5ST, Frenzy, Claws, (and eventually MB and Block), instead of a ST3 player with Block. No brainer to me.

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Post by PubBowler »

datalorex wrote:
I'd rather have one big hitter with claw, Block, and MB than a couple of linemen. And it's not once per turn. He has Frenzy. But even if it's only once per turn like you said, if you replace him with a couple of lineman, that lineman can only block once per turn too. So why not have a 5ST, Frenzy, Claws, (and eventually MB and Block), instead of a ST3 player with Block. No brainer to me.
This was a tournie so your post doesn't make sense.
But then you were answering with no brain...

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Post by datalorex »

PubBowler wrote:
datalorex wrote:
I'd rather have one big hitter with claw, Block, and MB than a couple of linemen. And it's not once per turn. He has Frenzy. But even if it's only once per turn like you said, if you replace him with a couple of lineman, that lineman can only block once per turn too. So why not have a 5ST, Frenzy, Claws, (and eventually MB and Block), instead of a ST3 player with Block. No brainer to me.
This was a tournie so your post doesn't make sense.
But then you were answering with no brain...
Ouch, a bit harsh. Don't know where THAT came from. Let's see.... are Snow Trolls allowed in tourneys? check. Is a ST better than a lineman? check. Do some tournaments give skills after each round? check. Should I take MB on the ST? check. Should I use my doubles skill to take block on the ST? check.

Makes sense to this scarecrow.

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Post by Meradanis »

But very few tourneys allow 2 skills on the same player. And I've never seen a tourney with a normal skill AND a double skill for the same player. I don't say that there's no tournament with such a ruling out there, but they're definately the minority.

But I agree that PubBowlers answer hasn't been a polite one. :)

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Post by PubBowler »

Meradanis wrote:But very few tourneys allow 2 skills on the same player. And I've never seen a tourney with a normal skill AND a double skill for the same player. I don't say that there's no tournament with such a ruling out there, but they're definately the minority.

But I agree that PubBowlers answer hasn't been a polite one. :)
Correct on both counts.

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