I would appriciate some inputs and ideas on how to choose skills.
I got 3 players who 'skilled up' and I'm not sure what to do.
The team is as such:
Blitzer; Tackle, Mighty Blow (Stuntie-killer. Great for hunting your skinks/gobbos and dodgy stuff)
Blitzer; Guard, + a new skill (rolled 2+3)
Blitzer; Str 4, Frenzy
Blitzer; -1 M, + a new skill (rolled 1+4)
2xThrower; Accurate
Lineman; New skill or Strenght increase (that's right, two 6s)
2x Black Orcs with Guard
2x Black Orcs
1 Troll
1 Gobbo
RR: 3
FF 4
Apot, Cheer, Ass-Coach.
Team Value: 1,530,000 + the new skills
Treasury: 210,00
I've discovered recently that Guard is wicked good to have. Cages have never looked so good

Though I'm not sure if 3 is enough. Clearly better than 1 though, like I had earlier.
I got to choose 3 skills. 1 for a Blitzer with Guard, 1 blitzer with -1M (slowpoke) and one for a Lineorc.
The Lineorc seems pretty clear; it's gotta be Str4! I'm not sure though. I mean, it's not like he has block. But he'll greatly improve on the "stand in the way"-role that my Lineorcs usually get to perform (it's not as easy to push aside a S4 guy as a S3). And I supose that he'll basically will become a Black Orc, but higher M and A, slightly higher Value aswell (not that deciding though).
He could take something coolies like Leader or Break Tackle though...
Then we have the crippled Blizter. I could go for Guard and just out-muscle the opponent.
But Kick is a very interesting skill. My elf-playing friend has one player with kick, and boy, it's really cool to be able to controll how you kick the ball. He can place it 3 squares from the edge and be fairly sure it won't go off the pitch. That's a cool advantage. But I'm not certain. Since he's worse than the other blitzers he might get to perform less thankful tasks, like standing in the way. I like to keep the better players in the midlane, a bit back, ready to take on the advance on any side.
Last, but not least, Blitzer with Guard.
He already has guard, so that's out of the question

This guy is also "Kick"-able, but Stand Firm would make him an excellent body-guard ('Na-ah, diz boy ain't leavin'!').
Dauntless would make him a decent Big Guy-killer (though I usually don't have a whooole lot of trouble with 'em big 'uns) or Tackle (keep them dodgers down).
Well, as ya can see, I'm having a hard time choosing.
So any suggestions?