Not for the effect, but for the fun of it.
My first thoughts was to make an injured ogre into the thrower, if i get one at the point were ill start the thrower development.
My thoughs was to start with 5 ogres and somewhat 7 or 8 snotlings. And then go for 2 breaktackle and 2 guard ogres. And then start on the ogre thrower.
Besides strong arm, what should i aim for skillwise?
i thought of something like:
Normal: strong arm, guard
Double: something like accurate, pass or pro
The rest of the ogres will get some more serious roles.
2* guard, breaktackle, standfirm/grab
1* guard, multiple block, grab
2* breaktackle, juggernaught
with block and then pro on doubles.
All the snots will get spring or sure feet.
