Skill choice on a +1 Ag Ghoul

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Brokje
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Skill choice on a +1 Ag Ghoul

Post by Brokje »

Hi huys!

I have been very lucky, in a way.....
I rolled a double 5 on a skill roll for my Ghoul. He already has an AG upgrade and Block, and also begins with Dodge, obviously.

What to do now?

+1 AV would be a benifit, and the +1 MV as well. However, I usually tend to skills, and especially ones which help all the time, like e.g. Guard.

I could develop him into a Passer, with Pass. A next skill could be Sure Hands. Dump-off could be handy here as well, as AG4 allows him to pass good anyway.
Guard could also be very handy, and he can get almost everywhere. Mighty Blow for finishing catcher type guys, with Tackle next.

I dont need Leader (I already have 5 rr).

Any skills I have missed? What would you guys prefer?
Thanks!

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ClayInfinity
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Post by ClayInfinity »

Leap?

AG5, Blodge, Leap... Undead War Dancer!

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Post by fen »

I'd franky take the +AV. While it's not as beneficial for scoring as +MA or Pass could be it will increase his survival rate.

I target Ghouls on undead/necro teams anyway, but +AG Ghouls get a very special form of treatment. +AV might make the difference between survival and death, as those poor saps don't have regenerate.

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Brokje
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Post by Brokje »

I can take Leap on a normal skill roll as well...

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Post by pelle »

As fen said, +1AV

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Post by Darkson »

+AV for me as well.

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Post by Kheldar »

+AV

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Post by kithor2002 »

+MV. You will protect him anyway and with Blodge he won't get down so often.....

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Post by TuernRedvenom »

+AV, ghouls are crunchy and don't have regen or an apo. AV 8 just might make him live a little longer then usual.

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Post by mage75 »

+AV for sure. My 4 ghouls are constantly targetted in every game I play. Given the choice of hitting one of my AV7 ghouls and my AV8 ghoul, my opponents almost always choose the softer option - so the AV8 guy simply does not get hit nearly as often. Of course since I place him close to the rookie ghoul all the time it does mean that I need to keep 70k on hand to replace the rookie ghoul every couple of games, BUT my MA8 AV8 ghoul tends to stay on his feet and on the pitch ready for that next TD !!

No regen means that an AV increase on a ghoul is just way too valuable to pass up.

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Post by Digger Goreman »

If that Ghoul was on my team... +AV!

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Post by mattgslater »

MA 8 isn't much better than MA 7, but AV 8 over AV 7 makes a world of difference.

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Brokje
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Post by Brokje »

Took the AV, also based on a discussion in a thread I read on Beastman: first or second roll, take the MV, later on, take the AV (especially as he has another AG increase).

Thanks for the advice guys!
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Post by stashman »

Mighty Blow and then Tackle to use him as a hunter.

Mighty Blow is super on a undead team when facing low AV teams.

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Post by Brokje »

I already have 2 hunting Wights.
I rather try to keep my AG4 Blodger alive.

But thanks anyway!
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