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ogre team

Posted: Mon Jan 21, 2008 10:23 pm
by krendal
hi guys, i'd like to play ogre team in italian tourney.
tourney has this rules:
-1.200.000 gp to create team= to buy players, ass. coach, cheerleaders and skills(20k normal skill, 30k a duoble etc..)

i think:
-6 ogres
-8 snot
skill:
leader, block and 4 piling on to ogre
i have 60k, what can i buy with this money?
thx to all

Posted: Mon Jan 21, 2008 10:34 pm
by GalakStarscraper
3 Cheerleaders and 3 Asst. Coaches to try and guarantee the win for extra re-rolls as with just one on this team ... you are going to be seriously hurting.

Galak

Posted: Mon Jan 21, 2008 10:34 pm
by fire olli
I would change some of your pile on to break tackle and strong arm

If you can have +1AG i would buy that for a snot or an ogre.

Good Luck :smoking:

Posted: Mon Jan 21, 2008 10:51 pm
by sann0638
Don't think you need 6 ogres - you will run out of snots to carry the ball and run it in. 4 maybe, then some rerolls?

Leader is good, Break Tackle is essential to keep the ogres on the move, Strong Arm is nice but it depends how often you want to throw.

Maybe sprint on a snot?

Posted: Mon Jan 21, 2008 11:21 pm
by mattgslater
Questions:
1) Can you buy stat increases?
2) Are you limited to one increase per guy?
3) Is there a limit on number of increases of any type? Say, can you take a bunch of Block? Snotlings with Block are nothing to sneeze at (though I could imagine they might be in trouble against a Sneeze skill), and four of them plus a pair of Ogres with Guard can hold down almost any offense.

Posted: Mon Jan 21, 2008 11:32 pm
by mattgslater
Assuming no to all:

4x Snot w/Block: 25
1x Snot w/Leader: 5
3x Ogre w/Guard: 48
2x Ogre w/Block: 34
3x Snot: 6
1x RR

Code: Select all

-- -- -- --|-- -- OB OG OB -- --|-- -- -- --
-- SB -- --|OG SB -- -- -- SB OG|-- -- SB --
-- -- SL --|-- -- -- -- -- -- --|-- Sn -- --
Doesn't work as well against Elves as it does when PEs do it (damn that Titchy biz), but it should hold Humans or other AG3 mobility teams down nicely. Theorybowl....

Posted: Tue Jan 22, 2008 12:07 am
by Digger Goreman
I think that's a pretty good setup, Matt, but he'll find two spare snots go fast....

In our last league, the Ogre team was giving up 4-6 casualties 'gainst bashers and High Elves....

Could still be rough going.... :cry:

Posted: Tue Jan 22, 2008 2:05 am
by mattgslater
An Ogre with Guard trades for a Snot with a doubles skill, two rookie Snots, and a Re-Roll. You still have 4 Ogres, but your Snots will take more hits because your opponent will be able to hit them at the line (3 Ogres clustered at the line aren't exactly injury-prone).

Posted: Tue Jan 22, 2008 10:15 am
by DoubleSkulls
Definitely take 16 players...

Posted: Tue Jan 22, 2008 2:14 pm
by krendal
thx to all guys
mattgslater wrote:Questions:
1) Can you buy stat increases?
yes
mattgslater wrote: 2) Are you limited to one increase per guy?
3) Is there a limit on number of increases of any type? Say, can you take a bunch of Block?
i can buy only one increase per guy, skill or charachteristic increase

Posted: Tue Jan 22, 2008 2:18 pm
by stormmaster1
krendal wrote:thx to all guys
mattgslater wrote:Questions:
1) Can you buy stat increases?
yes
mattgslater wrote: 2) Are you limited to one increase per guy?
3) Is there a limit on number of increases of any type? Say, can you take a bunch of Block?
i can buy only one increase per guy, skill or charachteristic increase
I'd buy sure hands for an ogre and some block. don't buy skills for snots, it's a waste.

Posted: Tue Jan 22, 2008 3:20 pm
by TuernRedvenom
stormmaster1 wrote:
krendal wrote:thx to all guys
mattgslater wrote:Questions:
1) Can you buy stat increases?
yes
mattgslater wrote: 2) Are you limited to one increase per guy?
3) Is there a limit on number of increases of any type? Say, can you take a bunch of Block?
i can buy only one increase per guy, skill or charachteristic increase
I'd buy sure hands for an ogre and some block. don't buy skills for snots, it's a waste.
I agree, and leader should be a no-brainer!