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"Last Skill" for a Skaven Blitzer
Posted: Sat Feb 02, 2008 11:42 pm
by stashman
I have a skaven blitzer soon to get his 5th skill.
Zork Spikefist
7 3 3 9 Block, Guard, Mighty Blow, Grab
On a double I will probably choose Dodge or Claw. On a normal I was thinking Stand Firm.
What can you guys give for advice for that last skill.
And I don't have a Rat Ogre and the TV is high - 234.
Posted: Sun Feb 03, 2008 12:17 am
by fen
Piling On!

Posted: Sun Feb 03, 2008 1:53 am
by Digger Goreman
I like tackle or frenzy....
Posted: Sun Feb 03, 2008 2:35 am
by mattgslater
Can't get Frenzy. Tackle is ok, esp. if you don't have any other Block/Tackle and there's a lot of Dodge, but Stand Firm combines very well with what he's got. On doubles, get Claw unless you're worried about low-armor speed teams, in which case you should get Side Step. Any stat increase is a good one, but only +ST screams out "take me!" On dbl 5, I'd treat it as doubles for sure.
Posted: Sun Feb 03, 2008 6:36 am
by Darkson
How much Dauntless do you have on your team?
(And I thought LRB5 had gone back to 6 skills?)
Posted: Sun Feb 03, 2008 6:43 am
by Mad Jackal
Darkson wrote:How much Dauntless do you have on your team?
(And I thought LRB5 had gone back to 6 skills?)
Yup. at 176 spp you get the 6th.
Posted: Sun Feb 03, 2008 8:43 am
by stashman
Darkson wrote:How much Dauntless do you have on your team?
(And I thought LRB5 had gone back to 6 skills?)
None!!!
Here is the team, Rattenburg Rodents (RR:5, FF:9)
Blitzers
7 3 3 9 Block, Guard, mighty Blow, Grab
6 3 4 9 Block, Guard, Mighty Blow
Gutter Runners
9 2 4 7 Dodge, Block, Nerves of Steel, Side Step, Pass Block
10 2 4 7 Dodge, Sprint, Sure Feet, Block
[One-Turner]
9 3 4 7 Dodge, Block, Fend, Tackle, Strip Ball
[Hitman]
9 2 5 7 Dodge, Accurate, Block, Safe Throw, Leap
[Thrower]
Throwers
7 3 3 7 Pass, Sure Hands, Block, Kick, Niggling
7 3 3 7 Pass, Sure Hands, Leader, Wrestle
Linerats
7 3 3 7 none
6 3 4 7 Wrestle, Tackle
7 3 3 7 Wrestle, Frenzy, Niggling
7 3 3 7 Wrestle, Fend
7 3 3 7 none
7 3 3 7 Dirty Player
6 3 3 7 none
I don't have a ratogre, he died and with TV234 its hard to get cash.
Posted: Sun Feb 03, 2008 12:51 pm
by DoubleSkulls
I'd take tackle or frenzy.
Posted: Sun Feb 03, 2008 1:25 pm
by Mad Jackal
ianwilliams wrote:I'd take tackle or frenzy.
grab and frenzy = no/no.
That gives the edge to tackle in my mind.
But I do hear dauntless if there are lots of big guys running about in the league.
As for the Rat Ogre, leave him dead. They are not worth the TV.
Posted: Sun Feb 03, 2008 1:52 pm
by fire olli
Side step. This will help others with his guard skill and he will also be able to go near to the side lines without being pushed out.
As for the rat ogre, it all depends on how many games you have left with this team. If its only a few i would leave it out but if you are going to have a lot more game i may consider it.

Posted: Sun Feb 03, 2008 2:31 pm
by stashman
We play season after season. We play in diffrent divisions so it's not based on time/matches.
Black Orcs, Chaos Warriors etc are the stronger ones.
Posted: Sun Feb 03, 2008 4:54 pm
by Digger Goreman
Posted: Sun Feb 03, 2008 8:37 pm
by stashman
One agilty lineman died!!!
We have an insane chaos team with three ST4 beastmen and one ST5 warrior and thats EIGHT ST4 or higher on the field each drive!!!
Posted: Mon Feb 04, 2008 1:14 pm
by PubBowler
I like these suggestions.
Piling On as he has the AV to play.
Tackle to pick on Catchers but you have a lot of Wrestle.
Dauntless to give you a big guy hitter (great with Claw obviously).
No original ideas here I'm afraid.
Posted: Mon Feb 04, 2008 5:17 pm
by fen
stashman wrote:We have an insane chaos team with three ST4 beastmen and one ST5 warrior and thats EIGHT ST4 or higher on the field each drive!!!
Pish, I had a Chaos team with 2 ST5 Chaos Warriors, 4 ST4 Beastmen and a Mino with block + AV9.

There's nothing insane about that.
