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1.1M Zons for tourney

Posted: Tue Mar 11, 2008 11:34 am
by darren woodward
1.1M Zons for a tourney (Ressurection with Skills being awarded at random over 5 games; no Stat increases)

4 x Blitzers
1 x Catcher*
9 x Linewomen
4 x RR
3 x FF

Progression:

Blitzers - Guard, Tackle or Mighty Blow [Double/Dauntless]
Linewomen - Block, Fend [Double/ Guard]
Catcher - *Sneaky Git, just Foul Baby!! otherwise Block, Sidestep [Double/Jump Up]

What do you think?

Thanks
Dazzler

Posted: Tue Mar 11, 2008 11:44 am
by Darkson
Is this under LRB4 rules? If not, why are you wasting doubles on skills the Blitzers and Catchers can take on normal rolls?

Posted: Tue Mar 11, 2008 11:46 am
by darren woodward
Darkson wrote:Is this under LRB4 rules? If not, why are you wasting doubles on skills the Blitzers and Catchers can take on normal rolls?
Ahh, LRB5 - looks like i need to brush up.

Thanks. d

Posted: Tue Mar 11, 2008 3:42 pm
by Aliboon
Even in LRB5, I think you've a pretty good line up, might wanna swap 2 FF for a CL and AC, or up grade a lino to a thrower with that 20k.

Skill choices-blitzers-guard, sure hands, dauntless and tackle, I wouldn't worry about doubles for them.

Linos block, kick, guard on doubles

Thrower, sure hands, leader, accurate

catcher, block, sneaky git.

Your blitzers will be key, you'll want a sure hands player and as much guard as you can get.

Posted: Tue Mar 11, 2008 4:34 pm
by Cramy
Never played Amazons, but I'm thinking that Sneaky Git is wasted in a tourney.

For normal rolls on the Blitzers, I'd go Guard.

For normal rolls on anybody else, Block is always a good choice. You have easy access to blodgers. In a resurection tourney, that can make your opponents throw fits (unless you play against lots of Dwarves, but then block will help a lot more than most other skills).

Posted: Tue Mar 11, 2008 5:48 pm
by PubBowler
Cramy wrote:Never played Amazons, but I'm thinking that Sneaky Git is wasted in a tourney.

For normal rolls on the Blitzers, I'd go Guard.

For normal rolls on anybody else, Block is always a good choice. You have easy access to blodgers. In a resurection tourney, that can make your opponents throw fits (unless you play against lots of Dwarves, but then block will help a lot more than most other skills).
I'd second this but I'd consider adding one Surehands (first lino or Blitzer) to protect against Strip Ball (rarer with random skills I know) and avoid burning rerolls on the one agilty roll you're likely to make without a skill reroll.

Posted: Tue Mar 11, 2008 6:05 pm
by darren woodward
Thanks fellas for the input

Random skills - sorry i didn't make myself clear. 1st skill will be awarded to a random player before the tourney (you still roll 2D6 - no stat increases though), 2nd after the 1st match, 3rd after the 2nd match etc

Darren