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Slann Catcher Rolls a 12 :(
Posted: Thu Mar 20, 2008 6:14 pm
by Warpstone
Argh, one of those decisions that leaves me feeling like I'm about to waste a skill roll: my slann catcher (7,2,4,7) has rolled a +1ST as his first skill. A 50tv investment in Strength for a player that never gets stuck in (he used as a deep receiver or passer) seems like a lot to give up.
What would you pick?
I'm leaning towards either Accurate to really help the long passing game or just taking the ST (for reasons similar to why I still try not to waste anything on my plate).
Posted: Thu Mar 20, 2008 6:16 pm
by Darkson
+ST. Maybe he's not getting stuck in, but I'm sure your opponents are trying to get stuck into him. At ST2, he's (normally) only going to need one player to get a 2D block. At ST3, he'll need to expend at least one other player to have a go at your catcher, leading to gaps in the line elsewhere.
Posted: Thu Mar 20, 2008 6:53 pm
by Storch
No question, take the +ST.
Look at it like this, it's turning an exceptional skink into an elf. Much more survivable in the long run.
Posted: Thu Mar 20, 2008 6:57 pm
by Andromidius
Think of it more as a defensive upgrade then an offensive one.
Though you could give him Strong Arm instead, of course.
~Andromidius
Posted: Thu Mar 20, 2008 10:13 pm
by bouf
2+ leaps, 2+ Dodges, 2+ pick up attempts...
I'd toatally take +ST and make this guy into attacking player... Strip Ball, Tackle, Wrestle... all good for a player like this.
If you do take the doubles, take HMP and thank me later
Posted: Thu Mar 20, 2008 11:00 pm
by Warpstone
I guess my concern about the +ST is that a Blitzer is already 7337 with similar skills (actually Diving Tackle, is even better) and better skill progression options for cage breaking ... although I am starting to lean towards taking the ST for Darkson's rationale.
Posted: Fri Mar 21, 2008 10:05 am
by DoubleSkulls
Take the +ST. Much better on defence and as an auxililary blitzer.
Posted: Fri Mar 21, 2008 12:15 pm
by zephard
+ST is my vote, for the same reason Darkson gave. It really helped having a ST 3 Skink, just expect some opponents to try and smash him with their MB blitzer.
Posted: Fri Mar 21, 2008 1:53 pm
by fen
Mr. T says "Take the Strength foo'!"
Posted: Fri Mar 21, 2008 2:43 pm
by sirsebstar
Take strenght, and ask yourself why the next 2 skillrolls will bring you +1ST +1AG...

Posted: Fri Mar 21, 2008 6:33 pm
by Jural
With STR now adding 50k of Team Value... I'm not sure it's so automatic anymore.
I'd probably take it though. It just makes the player more versatile.
Posted: Fri Mar 21, 2008 8:14 pm
by Joemanji
I got the same roll and took the ST. Don't underestimate the value of 2+ leaps instead of 3+ on your Blitzers.
Posted: Fri Mar 21, 2008 9:17 pm
by Warpstone
fen wrote:Mr. T says "Take the Strength foo'!"
Thank you everyone. I cannot ignore your collective wisdom
AND Mr. T too.
I took the strength.
