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Sack a -1 ST linerat?
Posted: Wed Apr 02, 2008 10:33 pm
by Joemanji
Playing Skaven for the first time really. Should I sack a -1 ST linerat, or is he valuable as fodder?
Posted: Wed Apr 02, 2008 10:38 pm
by Jural
Sack him eventually. Automatic 2 die hits against AV 7 is too big a liability.
In the short term, he can play a match or two in a pinch, as he can still foul, take up space, etc.
Posted: Thu Apr 03, 2008 12:40 am
by landrover
Definitely keep him for fouling and assists where necessary. Sack his ratty bottom when you have the cash to spare.
Posted: Thu Apr 03, 2008 4:04 am
by Marlow
Sack him now and take a Journeyman if needed, you already have enough ST2 Runners.
Posted: Thu Apr 03, 2008 10:02 am
by PubBowler
No skaven experience (when I get the Green Dog team I'll play them, honest) but a journey rat is going to be better at it's job than a rostered ST2 one.
So unless you're running high in numbers (unlikely with a skaven team in your run I reckon) fire him.
Not to mention, the cheap skaven stars are ok. Good merc options too.
Posted: Thu Apr 03, 2008 11:30 am
by Pug
Dump the loser. He'll/It'll be a weak point that can be exploited.
Posted: Thu Apr 03, 2008 11:47 am
by plasmoid
If it puts you under 11, dump him and take the journeyman.
If it doesn't put you under 11, I never fire anything unless I already have the cash for his replacement. Going in with 13-14 players is a must for skaven - IMO. And if that last one has ST2 - who cares.
Cheers
Martin
Posted: Thu Apr 03, 2008 11:58 am
by Funksultan
Kick that bum to the curb asap. A "vanilla" player gets 2 dice on him, instead of needing an assist to get the same. That leaves that opponents other player free to assist somewhere else.
Worse yet, he might win MVP, which is just a sink of skill syou desperately need.
He won't be missed that much. Trust me.

Posted: Thu Apr 03, 2008 12:00 pm
by Pug
Yeah! Drag the smegger out the back of the barn and give the git both barrels!

Posted: Thu Apr 03, 2008 12:20 pm
by plasmoid
Funksultan said:
That leaves that opponents other player free to assist somewhere else.
However, having no player where the ST2 one could have been frees up even more opposing players.
Worse yet, he might win MVP, which is just a sink of skill syou desperately need.
Hehe... Or stick Dirty Player on him and have some fun
Cheers
Martin
Posted: Fri Apr 04, 2008 5:56 am
by bitMonkey
My impulse was to recommend firing him right away, but of course, plasmoid got it right.
Posted: Mon Apr 07, 2008 12:05 pm
by Funksultan
plasmoid wrote:However, having no player where the ST2 one could have been frees up even more opposing players.
TR is TR. A 50k difference or a journeyman is worth more to me than a STR 2 skaven. Hell, if the journeyman wins MVP, you can draft him!
Skilling up players that are destined to be sacked seems like a major problem to me. I played Skaven last season, and your skills are your lifeblood. It seems like a luxury on bashers, but the rats need everything they can get.
Boot em , boot em, boot em. If things go well for ya, that slot might be riding the bench a while anyway.
Posted: Mon Apr 07, 2008 12:34 pm
by plasmoid
Hi Funksultan,
my point was simply that if firing him does not take you below 11 players - you don't get a journeyman.
Posted: Mon Apr 07, 2008 1:17 pm
by whitetiger
Totally agree with plasmoid. If firing him takes you to 10 players, do it now and use a journeyman. If you'd still have 11 or more players, keep him until you have the cash to replace him. (unless by lowering your team value you will get more inducements against your opponants, then fire him anyway). Or keep him and give him sneaky git and dirty player.