Orc Blitzer (linebacker style) What to do?
Posted: Fri May 16, 2008 12:41 am
Hey everyone!
I've got designs on building an Orc Team based on Stand Firm. Will look a little like this.
Bork (Winger x2): Block, Stand Firm, Frenzy, Mighty Blow, Guard, (Diving Tackle)
Bork (Line Guard x 2): Block, Stand Firm, Guard, Mighty Blow, Grab, (Dodge)
Troll (Line Guard): Stand Firm, Guard, Grab, Thick Skull, Multiple Block, (Pro, Block)
Blitzer (Basher): Mighty Blow, Pile On, Tackle, Frenzy, Juggernaught, (Jump Up)
Blitzer (Runner x2): Stand Firm, Tackle, Mighty Blow, Juggernaught, Guard, (Dodge, Sure Feet)
Blitzer (Linebacker): Tackle, Wrestle, Fend, Strip Ball, Guard, (Dodge, Jump Up)
Linemen (Linebacker): Block, Fend, Tackle, Strip Ball, Frenzy, (Dodge, Guard)
Thrower 1 (Distance): Accurate, Kick-Off return, HMP, Leader, Block (Jump Up, Strong Arm)
Thrower 2 (Dumper): Dump Off, Nerves of Steel, Block, HMP, Fend (Dodge, Catch)
Linemen (“Dirty” Linebacker): Dirty Player, Block, Fend, Tackle, Frenzy, (Sneaky Git, Dodge)
Goblins (x2???): Jump Up, Sure Feet, Side Step, Diving Tackle, Diving Catch, (Wrestle, Pass Block)
<<I'm not really counting on getting anything past three skills but it's still nice to dream.
The Idea is, No-one gets through my line Guards... Even if they knock them over. The wingers and Line backers all start one square back, Forcing a Blitz action to have a shot at them... (barring a Quick Snap) but still close enough to cruel Assists and spread out the TZs.
The runners start a square behing them... Really baiting prople in but not giving an inch to anyone one withouy Juggernaught.
Now... The line backers (especialy the Blitzer) I'm not sure about. I was thinking Fend rather than Stand Firm so It would largely free them up to chase Ball carriers but still stop my opponents in their tracks (forcing Dodge Rolls) Also I want them to steal the ball as often as possible... Strip Ball, Tackle, Wrestle are for that. But is my Blitzer missing out on ST skills by taking these four skills? How should I skill up this position and in what order do I take the skills?
What are your thoughts.. Good Idea Bouf or Don't be an idiot big guy?
I've got designs on building an Orc Team based on Stand Firm. Will look a little like this.
Bork (Winger x2): Block, Stand Firm, Frenzy, Mighty Blow, Guard, (Diving Tackle)
Bork (Line Guard x 2): Block, Stand Firm, Guard, Mighty Blow, Grab, (Dodge)
Troll (Line Guard): Stand Firm, Guard, Grab, Thick Skull, Multiple Block, (Pro, Block)
Blitzer (Basher): Mighty Blow, Pile On, Tackle, Frenzy, Juggernaught, (Jump Up)
Blitzer (Runner x2): Stand Firm, Tackle, Mighty Blow, Juggernaught, Guard, (Dodge, Sure Feet)
Blitzer (Linebacker): Tackle, Wrestle, Fend, Strip Ball, Guard, (Dodge, Jump Up)
Linemen (Linebacker): Block, Fend, Tackle, Strip Ball, Frenzy, (Dodge, Guard)
Thrower 1 (Distance): Accurate, Kick-Off return, HMP, Leader, Block (Jump Up, Strong Arm)
Thrower 2 (Dumper): Dump Off, Nerves of Steel, Block, HMP, Fend (Dodge, Catch)
Linemen (“Dirty” Linebacker): Dirty Player, Block, Fend, Tackle, Frenzy, (Sneaky Git, Dodge)
Goblins (x2???): Jump Up, Sure Feet, Side Step, Diving Tackle, Diving Catch, (Wrestle, Pass Block)
<<I'm not really counting on getting anything past three skills but it's still nice to dream.


The Idea is, No-one gets through my line Guards... Even if they knock them over. The wingers and Line backers all start one square back, Forcing a Blitz action to have a shot at them... (barring a Quick Snap) but still close enough to cruel Assists and spread out the TZs.
The runners start a square behing them... Really baiting prople in but not giving an inch to anyone one withouy Juggernaught.
Now... The line backers (especialy the Blitzer) I'm not sure about. I was thinking Fend rather than Stand Firm so It would largely free them up to chase Ball carriers but still stop my opponents in their tracks (forcing Dodge Rolls) Also I want them to steal the ball as often as possible... Strip Ball, Tackle, Wrestle are for that. But is my Blitzer missing out on ST skills by taking these four skills? How should I skill up this position and in what order do I take the skills?
What are your thoughts.. Good Idea Bouf or Don't be an idiot big guy?