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Khemri Mummy rolls double 5

Posted: Tue Jun 24, 2008 9:53 pm
by Halskov1
My beloved mummy Bangalore on my LRB5 Khemri team just got a bonus MVP as a prize for causing most casualties in the Chaos Cup. The roll was a double 5! I'm pretty certain that I will give him block, but would appreciate any advice. He plays on this team

1 Mummy 3519 + Guard + Block? (17 spp)
2 Mummy 3518 + Guard -AV (14 spp)
3 Mummy 3519 (2 spp)
4 Mummy 3519 (4 spp)
5 Blitz-Ra 6328 + Guard (8 spp)
6 Blitz-Ra 6328 + Guard (8 spp)
7 Thro-Ra 6328 + Leader + Block (17 spp)
8 Thro-Ra 6328 + Block (8 spp)
9 Skel 5327 + Kick (10 spp)
10 Skel 5327 (3 spp)
11 Skel 5327 (2 spp)
12 Skel 5327
13 Skel 5327

RR=2+1(leader) FF: 3 CL:4 AC:4
TV 133 GP:100.000

The team will probably only play a few more games. So I want an advance will give maximum benefit in the short term versus an unknown field.

I would also appreciate any general thoughts on the teams development and hypothetical long term choices for the 5/5.

Thanks

Posted: Tue Jun 24, 2008 10:10 pm
by Aliboon
You won't go wrong with block, i can't think of another skill better. Especially as you only have 3 rerolls, it should save on turnovers.

Posted: Tue Jun 24, 2008 10:13 pm
by mattgslater
Block!

Posted: Tue Jun 24, 2008 10:15 pm
by Jural
Longterm or short term, block is the choice. It's only really debatable on a roll of a 6+6!

Posted: Tue Jun 24, 2008 10:27 pm
by falconeyed
Any other derivation of 10 and the answer must be +MA. However, since you rolled doubles, the answer is Block.

Posted: Wed Jun 25, 2008 2:04 am
by landrover
Sir, put down the +MA and step away from the agility column.

Sir, please select Block.

Posted: Wed Jun 25, 2008 5:28 pm
by PubBowler
Block all the way.

Posted: Thu Jun 26, 2008 8:39 am
by JumpingElf
Block!