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First skill for my Gutter Runner
Posted: Fri Oct 11, 2002 2:29 pm
by RevolutionaryRat
Hi a;;-
I got 3 GR' on my team...on has MA plus one so MA 10! The other just got a new skill result. I am thinking of giving him block, so that he can "skate" around the backfield a bit more..
Any other suggestions?
Posted: Fri Oct 11, 2002 2:38 pm
by sean newboy
Block is good or sure hands.
Posted: Fri Oct 11, 2002 2:45 pm
by DoubleSkulls
Block - it helps protect one of your most valuable players from adverse blocking results and means you can easily frustrate teams without tackle. It also makes the 1/2 die or 1 die block a lot less risky.
Ian
Posted: Fri Oct 11, 2002 3:14 pm
by McDeth
Has to be Block, his agility negates the need for catch, or Sure hands.
Normally i'll give themblock as a starting skill, unless i get a double or stat increase
Posted: Sun Oct 20, 2002 6:35 pm
by Ixnatifual
I have to say Leap is also a good choice for a gutter runner.
Posted: Mon Oct 21, 2002 2:37 pm
by Marcus
Unless they roll a double or a stat increase I always give gutter runners block as a first skill. I can't think of a single skill that's more useful to a starting gutter runner. Once a GR has blodge he can start on his long career of marking throwers and making long-range emergency blitzes.