Dark Elf Blitzer with STR 2
- Jeremiah Kool
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Dark Elf Blitzer with STR 2
One of my Dark Elf Blitzers got injured last game and suffered a strength penalty. So now he´s STR 2.
My first thought was I need to kick this player off the team. But I have only eleven players including him (4 x Blitzer, Runner, 6 x Lineelf).
I could use him as fodder for the LOS, desperate actions or dangerous tasks. He currently has 2 SPP, first skill would be Dauntless.
When I have enough cash I want to buy the two Witch Elves, one after the other.
My question(s):
1. Would you kick this player off the team right now and get a journeyman Lineelf?
2. Would you get rid of him when there is enough money for a Witch Elf?
3. Would you only get rid of him when the team has two Witch Elves and enough money is there to buy a replacement Blitzer?
(BTW, I´m not a fan of Assassins. I´d buy one only if I have all Blitzers and Witch Elves on the team.)
My first thought was I need to kick this player off the team. But I have only eleven players including him (4 x Blitzer, Runner, 6 x Lineelf).
I could use him as fodder for the LOS, desperate actions or dangerous tasks. He currently has 2 SPP, first skill would be Dauntless.
When I have enough cash I want to buy the two Witch Elves, one after the other.
My question(s):
1. Would you kick this player off the team right now and get a journeyman Lineelf?
2. Would you get rid of him when there is enough money for a Witch Elf?
3. Would you only get rid of him when the team has two Witch Elves and enough money is there to buy a replacement Blitzer?
(BTW, I´m not a fan of Assassins. I´d buy one only if I have all Blitzers and Witch Elves on the team.)
Reason: ''
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- Shaggy
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I'd replace him with a journeyman line man, and then either buy the witch or a new blitzer as your next player.
Yes you've been set back in your path to a full roster, but I don't think a st2 blitzer will help your team at all.
Yes you've been set back in your path to a full roster, but I don't think a st2 blitzer will help your team at all.
Reason: ''
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Galak 3:16 says "There is a point in time that a player really should read the rulebook."
Icepelt is my Hero.
Impact! Miniatures
Galak 3:16 says "There is a point in time that a player really should read the rulebook."
Icepelt is my Hero.
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I say keep him. He still has otherwise good stats and Block. Keep him until you can replace him with a Witch or another Blitzer 

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I hate Wood Elves.
[b]Galak 3:16 says "There is a point in time that a player really should read the rulebook."[/b]
[quote="SillySod"](the other times are when I have norse... norse are suprisingly similar to chainsaws).[/quote]
[b]Galak 3:16 says "There is a point in time that a player really should read the rulebook."[/b]
[quote="SillySod"](the other times are when I have norse... norse are suprisingly similar to chainsaws).[/quote]
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Re: Dark Elf Blitzer with STR 2
You fire his lazy gimpy a$$ immediately and don't look back. Get a Journey Lino. Save your pennies. You have a solid team even if you only field 10 players, so the Journeyman is an OPTION. Leaving off the Journeyman saves 70K from the Team Value, which could buy you better cards for inducements. If this puts you in the range to pick up a 200K or 400K card for a game, the SPPs you can milk from one of those make everything worthwhile.Jeremiah Kool wrote:One of my Dark Elf Blitzers got injured last game and suffered a strength penalty. So now he´s STR 2. [...]He currently has 2 SPP,
Reason: ''
[b]Galak 3:16 says "There is a point in time that a player really should read the rulebook."[/b]
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[img]http://www.blood-bowl.net/teamicons/getref.gif[/img]
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- mattgslater
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Depends on how advanced the rest of your league is.
I am assuming from the 2 SPPs that this is a fairly new team.
If so, I would hold onto him if for nothing other than to let you save your money for witches. If he dies, he dies, but you've already paid for him, so you might as well use him.
Keep him in the backfield and mark catchers or something.
At least that way, your witch comes in as player #12 and he can always be a warm body in a pinch.
I am assuming from the 2 SPPs that this is a fairly new team.
If so, I would hold onto him if for nothing other than to let you save your money for witches. If he dies, he dies, but you've already paid for him, so you might as well use him.
Keep him in the backfield and mark catchers or something.
At least that way, your witch comes in as player #12 and he can always be a warm body in a pinch.
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Well, joining in on the choir a bit late, but its really hard to see a use for a st2 Blitzer.
If you compare to a Journeyman:
MVP is a waste for both. (unless possibly you keep him and make him a Sneaky Git/Dirty Player)
Both are as expendable on the LOS.
The Blitzer cost you 10 TV, wich could be used for inducements, for instance Extra RR, Extra Apoth, Card.
I have not calculated it, but ST 3 should be about equal or better than ST2 Block in almost any concievable situation.
You would have a Blitzer with no function, he wouldnt be good at blitzing, ball reciever/carrier etc. Avoiding SPP he wouldnt work as a thrower either. He wouldnt be better than a journeyman as fodder, and he costs the team up to a RR or APoth in TV.
If you compare to a Journeyman:
MVP is a waste for both. (unless possibly you keep him and make him a Sneaky Git/Dirty Player)
Both are as expendable on the LOS.
The Blitzer cost you 10 TV, wich could be used for inducements, for instance Extra RR, Extra Apoth, Card.
I have not calculated it, but ST 3 should be about equal or better than ST2 Block in almost any concievable situation.
You would have a Blitzer with no function, he wouldnt be good at blitzing, ball reciever/carrier etc. Avoiding SPP he wouldnt work as a thrower either. He wouldnt be better than a journeyman as fodder, and he costs the team up to a RR or APoth in TV.
Reason: ''
Galak 3:16 says "There is a point in time that a player really should read the rulebook."
Thus there is a point in time when you shouldnt.
Thus there is a point in time when you shouldnt.
- Jeremiah Kool
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The journeyman wouldn't necessarily be a waste for the MVP since you might be able to afford to buy him after the game. With elf journeymen, a skill in the first game isn't out of the question.s031720 wrote:MVP is a waste for both. (unless possibly you keep him and make him a Sneaky Git/Dirty Player)
Reason: ''