Younger Team in experienced League
Posted: Wed Feb 18, 2009 2:12 pm
Hey all, I'm playing in an informal league with half a dozen of my friends and I was wondering on some suggestions on how to continue progression of my team. I just found TBB a while ago, and have only posted once, so I thought I'd ask you guys. For a little background, I'm Playing LRB5 Khemri, so my team is really strong, but the problem is that the league is really a heavy hitting one, and most of the teams are more advanced than me.
Here's my Line-up after 4 games:
Mummy 1: Frenzy, MB, Regen (rolled doubles, should have taken block!) 9 SPP
Mummy 2: Guard, MB, Regen (6SPP)
Mummy 3: MB, Regen (2 SPP)
Mummy 4: MB, Regen (0SPP)
Throw-Ras: Block, Dodge, Pass, Regeneration, Sure Hands (23 SPP) - Star Running Back thanks to sure hands.
Blitz-Ras: Block, MB, Regen (14 SPP)
Blitz-Ras: Block, MB, Regen (11SPP)
Skeleton 1: Regen (5SPP)
Skeleton 2: Regen (0SPP)
Skeleton 3: Regen (0SPP)
Skeleton 4: Regen (0SPP)
TV: 1.2 m
Okay, so I've focused on hitting hard, and I'm doing well, I'm 2-0-2 (two wins, two ties) after 4 games, but I've got some serious competition from more experienced teams. There is a 9 game orc and dark elf team that one of my friends runs that are really well developed. The dark elves just got 4 blodgers, and have several movement 8 runners... so they're frustrating to say the least. And the orc team... 7 of their players have block, and 3 or 4 have guard, with a sprinkling of MB. My other friend also started a dwarf team, and after two games has two blodging dwarves... so I'm a bit confused as to what I should take next. Hopefully at least one blitzer and one mummy will skill up, depending on where Cas go (which I'm averaging 4 a game, which has been nice). I'm just not sure... should I focus on block and tackle? Or more denial skills? Any suggestions appreciated!
P.S.- the other teams in our league are another orc team (built for high AV), a Nurgle team, and a halfling team.
Here's my Line-up after 4 games:
Mummy 1: Frenzy, MB, Regen (rolled doubles, should have taken block!) 9 SPP
Mummy 2: Guard, MB, Regen (6SPP)
Mummy 3: MB, Regen (2 SPP)
Mummy 4: MB, Regen (0SPP)
Throw-Ras: Block, Dodge, Pass, Regeneration, Sure Hands (23 SPP) - Star Running Back thanks to sure hands.
Blitz-Ras: Block, MB, Regen (14 SPP)
Blitz-Ras: Block, MB, Regen (11SPP)
Skeleton 1: Regen (5SPP)
Skeleton 2: Regen (0SPP)
Skeleton 3: Regen (0SPP)
Skeleton 4: Regen (0SPP)
TV: 1.2 m
Okay, so I've focused on hitting hard, and I'm doing well, I'm 2-0-2 (two wins, two ties) after 4 games, but I've got some serious competition from more experienced teams. There is a 9 game orc and dark elf team that one of my friends runs that are really well developed. The dark elves just got 4 blodgers, and have several movement 8 runners... so they're frustrating to say the least. And the orc team... 7 of their players have block, and 3 or 4 have guard, with a sprinkling of MB. My other friend also started a dwarf team, and after two games has two blodging dwarves... so I'm a bit confused as to what I should take next. Hopefully at least one blitzer and one mummy will skill up, depending on where Cas go (which I'm averaging 4 a game, which has been nice). I'm just not sure... should I focus on block and tackle? Or more denial skills? Any suggestions appreciated!
P.S.- the other teams in our league are another orc team (built for high AV), a Nurgle team, and a halfling team.