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To Agility or not to Agility? , that is the question

Posted: Fri Feb 27, 2009 1:44 am
by |)ar|<
Hey guys , just started playing in my league with my new vampire team , 4 games in and I have 1 vampire with +1mv +1agility , and just got a third skill up and rolled +1 agility again , my question is , should I take it? or is too much of one thing bad? thanks for the advice

-Dark

Posted: Fri Feb 27, 2009 2:34 am
by bouncergriim
TAKE IT. Great with hypnogaze even in a TZ.

Posted: Fri Feb 27, 2009 3:09 am
by Decker_cky
While it seems like a sexy choice...it won't be worth the extra TV. Get him block and you won't have to worry about him being pasted quite so much.

Posted: Fri Feb 27, 2009 3:23 am
by Andromidius
Aye, get Block. Then if he gets a 4th skill, get Leap. He'll be a God of a player then.

~Andromidius

Posted: Fri Feb 27, 2009 3:27 am
by SillySod
Get him block and doge in whatever order you prefer. After that... I wouldnt take leap, there are too many other options for vampires to bother with leap. I'd ignore the aguility 6 option because it dosent really help you much more than agility 5, it could be nice though.

Posted: Fri Feb 27, 2009 4:27 am
by mattgslater
It means you can blitz into 2 or even 3 TZs... but that's not as good as Leap. It also helps you throw bombs, which isn't very valuable, or pick up the ball in 2 or 3 TZs, which is ok but not great. I agree, take Leap.

Posted: Fri Feb 27, 2009 6:45 am
by DoubleSkulls
You are boring! Take AG6. It probably isn't the most cost effective thing to do but its much more fun :)

Posted: Fri Feb 27, 2009 8:35 am
by Ullis
But Vampires can hypnogaze their way into cages. Why on earth would this guy need leap. This guy's a super gazer with AG5. AG6 helps only marginally there. Why not take dodge to add to his mobility. I'd consider his AG5 to mean that this guy does a lot of gazing on defence, opening up blitzing routes for other vampires (who can have Block).

Posted: Fri Feb 27, 2009 9:45 am
by voyagers_uk
Passblock.. I was worried it was an action that would lead to further BL losses, but that is not the case so AG5 Passblock - 4+ catches...

Posted: Fri Feb 27, 2009 3:55 pm
by |)ar|<
So many different opinions im having a difficult time deciding..

Posted: Fri Feb 27, 2009 4:42 pm
by Tripleskull
It also helps you throw bombs
actually not. AG 6 bombs are fumbled on 1-3 and accurate on 4-6 same as AG 5 bombs.


I would take dodge. You have gaze to eliminate tacklezones, and with AG 5 and dodge one TZ is piece of cake...

But then again I might take the AG for the fun of it... :D

Posted: Fri Feb 27, 2009 4:53 pm
by PubBowler
SillySod wrote:Get him block and doge in whatever order you prefer. After that... I wouldn't take leap, there are too many other options for vampires to bother with leap. I'd ignore the agility 6 option because it doesn't really help you much more than agility 5, it could be nice though.
Best answer here.
(cleared up for spelling mistakes in-case this has put you off).

Posted: Fri Feb 27, 2009 4:56 pm
by grampyseer
AG 5 and dodge will be MUCH better than AG 6.

AG 5 dodge is, by default, your first vamp to activate most turns....with a near guaranteed hole opened up.

..It's very difficult to build a cage that can survive when any 1 member could lose his tackle zone.

Enjoy, and don't let him get fouled!!

Posted: Fri Feb 27, 2009 8:00 pm
by Smeborg
I agree with Ian - AG6 is the fun option and has to be the way to go!

Pick up the ball in 2 TZs on a 2+, dodge into 3 TZs on a 3+, ignore weather and Disturbing Presence, etc., etc., etc.

Way to go!!!

Posted: Fri Feb 27, 2009 9:54 pm
by Decker_cky
But vamps have other ways to get around tacklezones. You know....hypnogaze, which is the reason vamps are good.