Yes more Dwarf Questions.
Posted: Mon Mar 02, 2009 10:53 pm
Ok, I decided to take up the boring bunch, mainly because I)they seemed so cookie cutter, II) I have never played them, III) they are opposite of all elves and thats what I have been playing.
Here is the team rundown:
Troll Slayer 5 3 2 8 Block, Frenzy, Dauntless, Thick Skull, Mighty Blow (10)
Troll Slayer 5 3 2 8 Block, Frenzy, Dauntless, Thick Skull, Mighty Blow, Juggernaut (20)
Blitzer 5 3 3 9 Block, Thick Skull, Guard (6)
Blitzer 5 3 3 9 Block, Thick Skull, Mighty Blow (13)
Runner 6 3 4 8 Sure Hands, Thick Skull, Block, +1 AG (26)
Runner 7 3 3 8 Sure Hands, Thick Skull, Block, +1 MA (19)
Blocker 4 3 2 9 Block, Tackle, Thick Skull, Guard (9)
Blocker 4 3 2 9 Block, Tackle, Thick Skull, (6) (thinking going Guard)
Blocker 4 3 2 9 Block, Tackle, Thick Skull, Guard (14)
Blocker 4 3 2 9 Block, Tackle, Thick Skull (5)
Blocker 4 3 2 9 Block, Tackle, Thick Skull (5)
Blocker 4 3 2 9 Block, Tackle, Thick Skull, Guard (9)
Guard Blitzer was my first Guard on the team.
My question is what do to with those Runners skill wise? I am having a hard time with the choices for them. They both got the improvement the same game.
Not really sure what to do with the Blitzers.
I was going to give the TS w/Jugger SF next.
The TS without Jugger, thinking of giving him SF or Piling On.
Ok, not well thought out after Guard. Was going to give 3 of the Guard Blockers Stand Firm as the second skill, and try to give Grab to 2 or 3 Blockers once they got Guard.
Here is the team rundown:
Troll Slayer 5 3 2 8 Block, Frenzy, Dauntless, Thick Skull, Mighty Blow (10)
Troll Slayer 5 3 2 8 Block, Frenzy, Dauntless, Thick Skull, Mighty Blow, Juggernaut (20)
Blitzer 5 3 3 9 Block, Thick Skull, Guard (6)
Blitzer 5 3 3 9 Block, Thick Skull, Mighty Blow (13)
Runner 6 3 4 8 Sure Hands, Thick Skull, Block, +1 AG (26)
Runner 7 3 3 8 Sure Hands, Thick Skull, Block, +1 MA (19)
Blocker 4 3 2 9 Block, Tackle, Thick Skull, Guard (9)
Blocker 4 3 2 9 Block, Tackle, Thick Skull, (6) (thinking going Guard)
Blocker 4 3 2 9 Block, Tackle, Thick Skull, Guard (14)
Blocker 4 3 2 9 Block, Tackle, Thick Skull (5)
Blocker 4 3 2 9 Block, Tackle, Thick Skull (5)
Blocker 4 3 2 9 Block, Tackle, Thick Skull, Guard (9)
Guard Blitzer was my first Guard on the team.
My question is what do to with those Runners skill wise? I am having a hard time with the choices for them. They both got the improvement the same game.
Not really sure what to do with the Blitzers.
I was going to give the TS w/Jugger SF next.
The TS without Jugger, thinking of giving him SF or Piling On.
Ok, not well thought out after Guard. Was going to give 3 of the Guard Blockers Stand Firm as the second skill, and try to give Grab to 2 or 3 Blockers once they got Guard.