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Most Bashy Team
Posted: Wed Mar 18, 2009 4:17 pm
by Serbitar
What is the most bashy team at TR 100, 150, and 175 and why?
Please discuss.
Posted: Wed Mar 18, 2009 4:46 pm
by Alamar
IMHO the "most" bashy teams at those levels aren't necessarily goverened by the team but the coach.
I've seen coaches that almost always coach Elves run Dwarves as a fineesse team. When I run Elves I'm way too bashy out of habit.
Now the "best" bashy teams at those TV levels are great to discuss.
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In an attempt to answer the spirit of your question:
At TV 1.00 I find Dwarves to be the most bashy team by a long ways. A combination of great armor, Block nearly everywhere, ability to lower the effectiveness of finesse teams out-of-the-box, plus a need for caging and grinding lets Dwarves run off with this one.
At other TVs you'll see many of the bashy teams closing the gaps. However a lot of the bashy teams do have OTHER options besides bashing so I still think you'll see Dwarves as the team that relies on trying to bash the most. Once Orcs get Block & Guard everwhere they want it I would say that they can be better than Dwarves but they still might not rely on it quite as much as Dwarves do.
YMMV
Posted: Wed Mar 18, 2009 5:05 pm
by Warpstone
TV 100 - Dwarves thanks to block and high AV
TV 150 - Just about any tough side can do damage if they have enough block+guard+mighty blow on the roster.
TV 175+ Khemri are supreme team destroying machines (even in LRB6)
Posted: Wed Mar 18, 2009 8:27 pm
by DoubleSkulls
TV175 teams with Mutations access (e.g. Chaos Dwarves) do very well because they've got Block/Tackle/Claw/MB/PO players which is very very nice.
With a lot of the other teams a lot will depend how they develop - load up with MB & PO with an Orc team and it will be a killer team - but there are other good options.
Posted: Wed Mar 18, 2009 8:38 pm
by Smeborg
I don't think the question is easily answered. It depends what victims the team is built to bash.
For example if you take plenty of Tackle, you will be good at bashing agile teams, if you take plenty of Claw, you will be good at bashing armoured teams.
It seems best to me to build a team to bash the type of opponent that causes the team the most difficulty in actual play (rather than building the team to bash opponents that are relatively easy to beat anyway).
Hope this helps.
Posted: Wed Mar 18, 2009 11:52 pm
by stashman
Is Dirty Player included in the bashy team skill choice?
Adding some dirty players to your team will make diffrence in the casualties that will come. Be a hard team with few good bashy skills, then use inducements for chainsaw, merc with dirty player etc.
I think Chaos and Khemri is the most "bashy" at 175+.
Posted: Thu Mar 19, 2009 1:39 am
by bouf
Here is a sample of some of the teams on the BABBL stie.
It's by no means complete, but shows the average number of casualties inflicted.
Code: Select all
Race ~ # of Games ~ CAS per game
Ogres 10 4.8
Chaos 11 3.8
Slann 19 3.8
Dwarves 24 3.6
Orcs 29 4.6
Orcs 29 3.9
Norse 44 3.6
Chaos 51 2.9
I playes Orgres pre website...
Ogre 45 4.1
For me, Ogres win on all fronts. They cop a lot of casualties... thats ture.
But if you want to deal out a beating (at any TV) it has to be an ogre team!!!
Posted: Thu Mar 19, 2009 2:38 am
by mattgslater
High-TV Orcs or Pact, medium TV Khemri or CDs, low TV Ogres or Dwarfs.
Posted: Thu Mar 19, 2009 3:51 am
by Lictor
bouf wrote:But if you want to deal out a beating (at any TV) it has to be an ogre team!!!
There use to be 2 Ogre teams in my local league, and they will tell you with a loud voice that Ogres are not good for the bash, at all. They are both experienced Coaches who perform well in tournaments, and they both have discouraging CAS counts considering there is 6 St 5 players on field. They are both right down the bottom for in both categories of CAS.
Or maybe you know something about Ogres they don't

Posted: Thu Mar 19, 2009 8:03 am
by Andromidius
Ogres deal out alot of pain, but take it back almost as much.
I'd have thought that at low TV Dwarves would top the cas tables. With Chaos Dwarves overtaking them at higher TV due to mutations and their Minotaur/Bull Centaurs.
Chaos have potential, but actually getting them to the killer stage is a heartbreaking painful road to travel down.
~Andromidius
Posted: Thu Mar 19, 2009 12:36 pm
by necromancer
On low TV Dwarf.
CD on higher values if you can roll doubles.
You don't need to take block or tackle, you already got those.
Hobbos for dirty players
Mino already got frenzy and mblw
I rather take non-bashy skills on bulls and use em for ballhandlinger. But you could do it

Posted: Thu Mar 19, 2009 7:51 pm
by Aliboon
I reckon Nurgle is in the mix at high TVs, rotters are squidgy, but the rest aren't. All that foul appearance means less blocks against the warriors and then someone ready to be hit the next turn.