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Undeads in upcoming championship

Posted: Tue Apr 28, 2009 8:47 am
by SteffenS
So for an upcoming 1.1 mil. national championship im considering bringing my undeads. Basically because I tend to do well with them and because its the only team I have fully painted (which gives +1 coach and fan).

The rules are LRB 5.0 with errata, swiss draw, with 8 initial rounds followed by finals. Normal skill can be given after every match and dbl.skill after 3rd and 7th match.

Im thinking to do the following:

2xMummy (220k)
4xGhoul (280k)
2xWights (180k)
3xZombie (120k)
2xSkellie (80k)

3xRR (210k)
1xFan (10k)

Skill progression:
1. ghoul - sure hands
2. wight - guard
3. mummy - block (dbl)
4. wight - tackle
5. ghoul - block
6. ghoul - block
7. mummy - block (dbl)

I need discussion/advice on especially the skill selection. Normally I would probably prefer a bit more guard earlier on, but the skill selection is tentative since Im allowed to draw my opponent before the actual skill selection, so I can adapt to the situation. After a lot of undead matches I've newer had a mummy with block, so I might be a bit off track due to the fact that I can actually field 2 mummies with block. Other skills to consider is frenzy on one of the wights, which would probaly lead to tackle on a ghoul.

So what do you think? More guard earlier on or different skill selection?

Posted: Tue Apr 28, 2009 9:19 am
by Grumbledook
a wrestle player is always handy imo

play some test matches with it but it is useful to take down players with block, especially if they are carrying the ball

Posted: Tue Apr 28, 2009 9:36 am
by PubBowler
Grumbledook wrote: a wrestle player is always handy imo
Agreed, and I would sway Tackle for Frenzy.

Posted: Tue Apr 28, 2009 3:14 pm
by Lictor
PubBowler wrote:
Grumbledook wrote: a wrestle player is always handy imo
Agreed, and I would sway Tackle for Frenzy.
Disregard this!! Lol. There is always going to be Dodgers and Tackle is all you have for it. Keep the Tackle.

Posted: Tue Apr 28, 2009 3:19 pm
by Grumbledook
think he meant he would take tackle over frenzy

not the best worded I'll admit tho ;]

Posted: Tue Apr 28, 2009 9:00 pm
by Ogre Marauder
Hi,

Wrestle is great on Ghouls - makes them very useful defensively and also helps them not get hurt from Blocks as much (not so great if your opponents are foul-heavy teams or get the ref happens)

Last tourney took wrestle on 3 ghouls (one per game) and guard on a Wight for the final - was facing lots of bashy opponents (norse*2 and orcs*2 and worked out perfectly

:)

BFN

Paul (aka coffin dodger)

Posted: Wed Apr 29, 2009 6:53 am
by SteffenS
Thx for the advice so far. I have changed my tentative skill list due to your suggestions.

Skill progression:
1. wight - guard
2. ghoul - sure hands
3. mummy - block (dbl)
4. ghoul - wrestle
5. wight - tackle
6. ghoul - wrestle
7. mummy - block (dbl)

Posted: Sat May 09, 2009 8:24 am
by Jeremiah Kool
Guard on a Mummy is nice, too. Slow, but hard to get rid of. Although Block on a Mummy is fantastic.