Dark Elf 110, postiiton players and RR
Posted: Tue Jun 09, 2009 7:47 pm
Resurrection tournament with TV 110 (LRB 5) is coming up, (EDIT: six games), one skill before every game and you know your oponnents race, no inducements. I´m contemplating Dark Elves but am undecided about the roster.
A) 4 x Blitzer, 2 x Witch, Runner, 4 x Line, 2 RR, 1 CL, 1 AC.
Leader as the first or second skill, all possible Blitzers and Witches. I´m not scared running Witch Elves without Block in one, two games. Or should I? Positioning them is key, though, and watching out if I use them to Blitz.
B) 3 x Blitzer, 2 x Witch, Runner, 5 x Line, 3 RR. No Leader needed but still possible to get 4 RR, Witches get effective much earlier and earlier skill access for Blitzers (Leap, Strip Ball), too.
Roster B seems better to me, but 4 Blitzers and 2 Witches is mighty nice, too. Also unsure about the Runner on Team B, but MA 7 is great, IMO.
A) 4 x Blitzer, 2 x Witch, Runner, 4 x Line, 2 RR, 1 CL, 1 AC.
Leader as the first or second skill, all possible Blitzers and Witches. I´m not scared running Witch Elves without Block in one, two games. Or should I? Positioning them is key, though, and watching out if I use them to Blitz.
B) 3 x Blitzer, 2 x Witch, Runner, 5 x Line, 3 RR. No Leader needed but still possible to get 4 RR, Witches get effective much earlier and earlier skill access for Blitzers (Leap, Strip Ball), too.
Roster B seems better to me, but 4 Blitzers and 2 Witches is mighty nice, too. Also unsure about the Runner on Team B, but MA 7 is great, IMO.