Just started a Khemri team in my league. For the sake of Khemri (So the house rules don't really affect them) we're running pure LRB 5.
Now, I've got a bit of a dilemna on my Thro-Ra. I picked him up for the 2nd game, and he got 2 touchdowns. The trouble comes from his skill up, i rolled a 12! Now if it was anything else, I wouldn't hesitate to take the strength... but on a Thro-Ra, I'm not so sure.
Is it better to take the strength or the agility in this case? A strength 4 Thro-Ra is very flexible in that he can blitz, he's harder to take down when carrying the ball, eventually he can get break tackle as well for dodging. However, the agi of course means he's more reliable picking up the ball, can dodge easier for now, and of course in the last ditch attempt that I need to throw the ball, he's a little better as well.
I'm thinking the strength may be more flexible at this stage, but I'd like some oppinions.
My other skill up is on a regular Skeleton stealing the MVP for the 2nd time in a row. He managed to roll double 4's, so I'm thinking what is a good double skill for him. I don't want to take Sneaky Git... as I generally don't like fouling unless I need to. So there's little point in making a player specifically for that. I guess my candidates for the skill are Guard, Diving Tackle, maybe Sidestep. Nothing else seems to stand out.
Anyway, throw me some ideas

As for the actual team, it looks like this.
4 Mummies (2 on 4 spp, 1 on 2 spp).
2 Blitz-Ras (1 on 3 spp, 1 on 1spp)
Thro-Ra (6 spp double 6's)
5 Skeletons (1 with 3 spp, 1 with 10 spp double 4's)