Developed Skaven Team - When to fire Nigglers?
Posted: Wed Sep 16, 2009 1:12 am
Hi Guys, I have a well developed skaven team. They took a beating last night against lizard (win 3-1, so worth it!) but I now have significant injuries to decide what to do with.
Team is as follows:
Blitzer - Guard, Tackle, Mighty Blow, Niggling Injury, MNG
Blitzer - Guard, Tackle, Mighty Blow
Thrower - Accurate, Kickoff return, Kick
Runner - +MV, Block, Sidestep, Fend, Shadowing, Niggling Injury
Runner - +MV, Block, Sidestep, Fend, Shadowing
Runner - +AGI, Block, Sidestep, Fend, Big Hand
Runner - Wrestle, Tackle, Dauntless, Jump Up, Sidestep
Rat Ogre - Break Tackle, Juggernaught -AGI, MNG
Linerat x4 - No skills
3 RRs, 90k Banked.
As the injuries mount up, I'm becoming a little concerned about the viability of my team in the longer term. Culling the Nigglers seems wise at some point before it all comes crashing down on me at once. Re-skilling one replacement at a time is a lot easier than 2-3 together.
The -agi rat ogre doesn't really bother me. With BT, it's hardly a problem.
So, thoughts on firing? Yes, no?
Team is as follows:
Blitzer - Guard, Tackle, Mighty Blow, Niggling Injury, MNG
Blitzer - Guard, Tackle, Mighty Blow
Thrower - Accurate, Kickoff return, Kick
Runner - +MV, Block, Sidestep, Fend, Shadowing, Niggling Injury
Runner - +MV, Block, Sidestep, Fend, Shadowing
Runner - +AGI, Block, Sidestep, Fend, Big Hand
Runner - Wrestle, Tackle, Dauntless, Jump Up, Sidestep
Rat Ogre - Break Tackle, Juggernaught -AGI, MNG
Linerat x4 - No skills
3 RRs, 90k Banked.
As the injuries mount up, I'm becoming a little concerned about the viability of my team in the longer term. Culling the Nigglers seems wise at some point before it all comes crashing down on me at once. Re-skilling one replacement at a time is a lot easier than 2-3 together.
The -agi rat ogre doesn't really bother me. With BT, it's hardly a problem.
So, thoughts on firing? Yes, no?