Where should my HE team go from here
Posted: Thu Sep 24, 2009 1:45 pm
Hi,
I'm playing with an High Elf team in a small league with Humans, Norse, Dark Elves, Skavan and Necromantics.
After 7 games my Team looks like this:
#1 Lineelf (0 SSP)
#2 Lineelf: Block, MA-1 (6 SSP; MNG)
#3 Lineelf (2 SSP)
#4 Lineelf: Dodge (8 SSP)
#5 Lineelf: Block, Dodge (17 SSP)
#6 Lineelf: Block (9 SSP)
#7 Phoenix: Leader, Accurate (30 SSP)
#8 Lion: probably Wrestle (6 SSP)
#9 Lion: Dodge (9 SSP)
#10: Dragon: Dodge (12 SSP)
#11: Dragon: Tackle (9 SSP; MNG)
#13: Lion: Nerves of Steel (13 SSP)
2 RR
6 FF
Apo
110k in Cash
As you might have noticed, I was pretty unlucky with skill rolls so far. Only 1 double on a Lion and I did not want to give guard to an unskilled AV7 player. Cash will go into the RR of course, I just want to wait the game of my next opponent to have a look at possible inducement scenarios. I have so far lost 1 lino along the way, but many MNGs (never had 12 guys for a match this season)
My question is, how should I continue to round out this roster? So far I have not picked up Kick, because I wanted to build up the line first, since there aren't any real slow teams in the league anyway.
1) How many players should this roster hold? Which players should I add? Personally I feel like the Lions are the HE biggest asset and I should get a forth one, once 1-2 the other 3 have 2 skills. But what then, should I had a 14th player? If yes, should I go for the second phoenix or a 7th lino?
2)Do you think it is a good idea to give Dauntless to next Block-Lino who skills up?
3)Should I go Dodge-Pass Block with the NoS-lion?
My plan for the other 2 lions: #8: wrestle, tackle, strip ball
#9: dodge, block, sidestep
4) my thrower needs protection, should I give him block or dodge with the next roll? or sure hands after all?
5) #10 dragon: ss, tackle next
#11 dragon: diving tackle, ss (or schould I go dodge as well?)
Do you think this is a good idea?
I'm hoping for your input...
I'm playing with an High Elf team in a small league with Humans, Norse, Dark Elves, Skavan and Necromantics.
After 7 games my Team looks like this:
#1 Lineelf (0 SSP)
#2 Lineelf: Block, MA-1 (6 SSP; MNG)
#3 Lineelf (2 SSP)
#4 Lineelf: Dodge (8 SSP)
#5 Lineelf: Block, Dodge (17 SSP)
#6 Lineelf: Block (9 SSP)
#7 Phoenix: Leader, Accurate (30 SSP)
#8 Lion: probably Wrestle (6 SSP)
#9 Lion: Dodge (9 SSP)
#10: Dragon: Dodge (12 SSP)
#11: Dragon: Tackle (9 SSP; MNG)
#13: Lion: Nerves of Steel (13 SSP)
2 RR
6 FF
Apo
110k in Cash
As you might have noticed, I was pretty unlucky with skill rolls so far. Only 1 double on a Lion and I did not want to give guard to an unskilled AV7 player. Cash will go into the RR of course, I just want to wait the game of my next opponent to have a look at possible inducement scenarios. I have so far lost 1 lino along the way, but many MNGs (never had 12 guys for a match this season)
My question is, how should I continue to round out this roster? So far I have not picked up Kick, because I wanted to build up the line first, since there aren't any real slow teams in the league anyway.
1) How many players should this roster hold? Which players should I add? Personally I feel like the Lions are the HE biggest asset and I should get a forth one, once 1-2 the other 3 have 2 skills. But what then, should I had a 14th player? If yes, should I go for the second phoenix or a 7th lino?
2)Do you think it is a good idea to give Dauntless to next Block-Lino who skills up?
3)Should I go Dodge-Pass Block with the NoS-lion?
My plan for the other 2 lions: #8: wrestle, tackle, strip ball
#9: dodge, block, sidestep
4) my thrower needs protection, should I give him block or dodge with the next roll? or sure hands after all?
5) #10 dragon: ss, tackle next
#11 dragon: diving tackle, ss (or schould I go dodge as well?)
Do you think this is a good idea?
I'm hoping for your input...