Human team - League advice, skills and build
Posted: Wed Nov 04, 2009 2:15 am
Taking on-bard the comments made in Joemaji's excellent Human guide I am tossing up between the 'standard' and 'Ogre' Options. (see separate topic).
Assuming I go 'standard' (4Blitz, 2Catch, 2Throw, 4Line and 3RR) what would skill progression be for each player type? I'll be looking to play them for about 30games in the local league (Christchurch, NZ - shameless plug).
Purchases would be: Apoth, Catch, Catch, Ogre.
My assumed '3 skills' for each player would be as follows (Double in brackets):
Ogre: Guard, Standfirm, Grab.
Blitz1: Guard, Standfirm, Mighty Blow. - Mr LOSer
Blitz2: Guard, Standfirm, Mighty Blow. - Mr LOSer
Blitz3: Mighty Blow, Tackle, Pile on. (Dodge) - Mr Killer
Blitz4: Mighty Blow, Frenzy Juggernaught. (Sidestep) - Mr Surfer
Catch1: Diving Catch, Block, Fend. - Scorer Type
Catch2: Diving Catch, Block, Fend. - Scorer Type
Catch3: Wrestle, Pass Block, Shadow. - Pass Defence Type
Catch4: Wrestle, Pass Block, Shadow. - Pass Defence Type
Throw1: Kick-off return, Accurate, Safe Throw. (Strong arm) - Mr Chuck-it
Throw2: Kick-off return, Hail Mary, Leader (Catch) - Mr Deep or Run it
Line1: Block (Guard) - LOSer
Line2: Block (Guard) - LOSer
Line3: Tackle, Wrestle. (Dodge) - Winger.
Line4: Tackle, Wrestle. (Dodge) - Winger.
C&C Sought.
Assuming I go 'standard' (4Blitz, 2Catch, 2Throw, 4Line and 3RR) what would skill progression be for each player type? I'll be looking to play them for about 30games in the local league (Christchurch, NZ - shameless plug).
Purchases would be: Apoth, Catch, Catch, Ogre.
My assumed '3 skills' for each player would be as follows (Double in brackets):
Ogre: Guard, Standfirm, Grab.
Blitz1: Guard, Standfirm, Mighty Blow. - Mr LOSer
Blitz2: Guard, Standfirm, Mighty Blow. - Mr LOSer
Blitz3: Mighty Blow, Tackle, Pile on. (Dodge) - Mr Killer
Blitz4: Mighty Blow, Frenzy Juggernaught. (Sidestep) - Mr Surfer
Catch1: Diving Catch, Block, Fend. - Scorer Type
Catch2: Diving Catch, Block, Fend. - Scorer Type
Catch3: Wrestle, Pass Block, Shadow. - Pass Defence Type
Catch4: Wrestle, Pass Block, Shadow. - Pass Defence Type
Throw1: Kick-off return, Accurate, Safe Throw. (Strong arm) - Mr Chuck-it
Throw2: Kick-off return, Hail Mary, Leader (Catch) - Mr Deep or Run it
Line1: Block (Guard) - LOSer
Line2: Block (Guard) - LOSer
Line3: Tackle, Wrestle. (Dodge) - Winger.
Line4: Tackle, Wrestle. (Dodge) - Winger.
C&C Sought.
