Need Help For Orc Team
Posted: Thu Feb 18, 2010 4:00 pm
I might be playing in my first tournament this weekend (I have only played 2 games before this). I want to play a pretty basic Orc team. No Goblins and not sure if I want to use a Troll? Anyways the rules are:
"All inducements may be purchased excluding Mercenaries and Special Play cards. Obviously any inducement purchased for the team will be available for each game of the tournament. All Teams must be using a starting value of 1,1500,000 gold pieces. After a team is built with the 1.15 million each coach can then assign to his players a total of 10 skills. Of these 10 skills 3 can be “doubles” skills. Up to three players on the team can receive two skills but only one of these can be a doubles skill. In place of a doubles skills a normal skill can be given or a +1 MA or +1 AV. After all skills have been assigned each coach then receives two skills to assign. Because this is the Blood Bath and blood is what the crowd came to see each team will be able to assign a Mighty Blow skill and a Dirty Player. These two skills can only be given to two separate players who have not previously received a skill or improvement in the earlier steps."
So for my line-up I was thinking:
2 Linemen
1 Thrower
4 Black Orc Blockers
4 Blitzers
or possibly cut one Linemen for a Troll.
Now the question is what else do I use my money for (re-rolls obviously) but after that? Apothecary? An extra player? Then what skills should I take? I'm just not sure what type of skills would be better for a tourney environment, seeing you don't really have to take skills to help your player gain SSPs.
"All inducements may be purchased excluding Mercenaries and Special Play cards. Obviously any inducement purchased for the team will be available for each game of the tournament. All Teams must be using a starting value of 1,1500,000 gold pieces. After a team is built with the 1.15 million each coach can then assign to his players a total of 10 skills. Of these 10 skills 3 can be “doubles” skills. Up to three players on the team can receive two skills but only one of these can be a doubles skill. In place of a doubles skills a normal skill can be given or a +1 MA or +1 AV. After all skills have been assigned each coach then receives two skills to assign. Because this is the Blood Bath and blood is what the crowd came to see each team will be able to assign a Mighty Blow skill and a Dirty Player. These two skills can only be given to two separate players who have not previously received a skill or improvement in the earlier steps."
So for my line-up I was thinking:
2 Linemen
1 Thrower
4 Black Orc Blockers
4 Blitzers
or possibly cut one Linemen for a Troll.
Now the question is what else do I use my money for (re-rolls obviously) but after that? Apothecary? An extra player? Then what skills should I take? I'm just not sure what type of skills would be better for a tourney environment, seeing you don't really have to take skills to help your player gain SSPs.