Dark Elves, when is the right time to cut "Busts"?

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voyagers_uk
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Dark Elves, when is the right time to cut "Busts"?

Post by voyagers_uk »

viewtopic.php?f=26&t=30047

I have 2 AG busted Elves (a lino and a blitzer) both of whom were injured 2 matches ago, I mention that so that you know I had AG4 journeyelves in the last game and will be fielding AG3 players for the first time in this team.

the have so far won 3 of their first 5 matches but it should have been 4. I didn't look at the turn counter and handed off to a player who had moved(but would skill up with a TD) when I was in free scoring range in Turn 16.

the Lino has Guard
The Blitzer has Dodge

so both have reached a usefull skill.

I have a tough string of matches coming up, 2 Orc, 1 Dwarf and a lizardman along with another Dark Elf team.

I am tempted to tough it out, however I know that I do spread the spps around and they may skill up again which would make the decision less easy. Until then they will both go on the line.

am I wrong? should I cut them now?

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Re: Dark Elves, when is the right time to cut "Busts"?

Post by LtCariad »

I would definitely keep the guard lino, but would consider ditching the blitzer. I see dodge being more useful if/when going for hard plays picking up the ball or actually carrying it (after a pick up or a catch). That said, I'm not entirely sure I would let the blitzer go personally. As you said, they are useful skills, and the -AG doesn't hurt all that bad in a team littered with it. I don't know about you, but I almost never roll doubles :)

My cents

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Re: Dark Elves, when is the right time to cut "Busts"?

Post by voyagers_uk »

well 2 rolled so far in 8 skill increases... I will take that ratio.

But as you said I am not sure on the whole cutting versus usefulness arguement.

any more opinions or examples of where either option worked

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Re: Dark Elves, when is the right time to cut "Busts"?

Post by Ullis »

I'd keep the Guard lino due to the skill but cut the blitzer. Dodge is much worse with AG3 than AG4. If you can't afford to replace him, then keep him for los duty in the short term. A blodger on the los can be nice (expect against Dwarves of course).

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Re: Dark Elves, when is the right time to cut "Busts"?

Post by TuernRedvenom »

Ullis wrote:I'd keep the Guard lino due to the skill but cut the blitzer. Dodge is much worse with AG3 than AG4. If you can't afford to replace him, then keep him for los duty in the short term. A blodger on the los can be nice (expect against Dwarves of course).
I fully agree! A blitzer with -AG is a real handicap so I'd replace him asap. A guard lineman, even with AG 3, is always usefull.

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Re: Dark Elves, when is the right time to cut "Busts"?

Post by voyagers_uk »

but..... and it is a J-Lo sized problem

a 7 3 3 8 Block Dodge player in any other team is a game changer. It would seem that a Human blitzer ally has sneaked into the changing room... Is he really that bad. I think he is on 14spp's as well.

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Re: Dark Elves, when is the right time to cut "Busts"?

Post by Grumbledook »

Depends what role you had in mind for him

give him sidestep and use him on the LOS till he dies

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Re: Dark Elves, when is the right time to cut "Busts"?

Post by James_Probert »

I'd cut the dodger just before the dwarf game, if he doesn't die before then, coz then he effectively has no useful skills, and is just TV weight.

The Guard lino I'd keep, because doubles are so useful.

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Re: Dark Elves, when is the right time to cut "Busts"?

Post by mattgslater »

Elves with -1 AG are ok as line-fodder. I'd keep the Lino and, if I could afford it, ditch the Blitzer. If I couldn't afford to ditch him I'd hold onto him until somebody gets Guard, then cut him, on the grounds that he might get to 16 and get something good: certainly if he rolled doubles it would be a third Guard, and then he'd be worth the money.

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Re: Dark Elves, when is the right time to cut "Busts"?

Post by Smeborg »

I have a very similar problem on my DE team - I have an AG3 Blitzer with Dodge and an AG3 rookie Lino.

I do not plan to fire them, as I am saving to buy the Witch Elves. I plan to put the cripples on the LoS for the forseeable future. Either they will die or I will replace them if I ever get rich. The situation does not worry me much.

DEs are the most expensive (or equal most expensive) team in BB, and their TV goes up fast as they acquire skills, meaning spiralling expenses will kick in earlier than for other teams. Since they have pretensions to blocking, they also take a fair bit of punishment, meaning they need to husband their money to replace dead or more seriously crippled players. So I can live with -1AG or -1MA on the workhorse players (Linos and Blitzers). It adds "character" to the team...

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Re: Dark Elves, when is the right time to cut "Busts"?

Post by voyagers_uk »

thanks for that lads.

I will keep 'em both until I can replace them or until I have gone through my planned purchase schedule and start to build cash.

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Re: Dark Elves, when is the right time to cut "Busts"?

Post by stashman »

Let the crippled blitzer act as Line-Fodder!

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Re: Dark Elves, when is the right time to cut "Busts"?

Post by Ullis »

voyagers_uk wrote:a 7 3 3 8 Block Dodge player in any other team is a game changer. It would seem that a Human blitzer ally has sneaked into the changing room... Is he really that bad. I think he is on 14spp's as well.
The human blitzer could get Guard on a normal roll next time he skills up. :wink:

I think the Guard lino is pretty bad too. An elf team needs players with Guard to be mobile with reliable dodging. This guy doesn't bring that to the table. Elves will never win the static Guard race.

But, one Guard is excellent on any team so I'd keep him for that.

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Re: Dark Elves, when is the right time to cut "Busts"?

Post by DiddleySquat »

Last night a thrown rock fractured the skull (-1AV) of my DE Blitzer (28 SPP, Block + Dodge and Side Step). My team is well developed with the 3 other Blitzers all having Dodge and Guard, and - besides one lineman - all other players at lvl 2 and 3.

I'm inclined to replace him now with a fresh Blitzer, even though he's my most experienced player. My next two games are against lower ranked Skaven and other DE, so I'm thinking I can use them to skill the rookie up rather quickly.

The main problem is my bank roll: 110K cash now, so only 10K left if I buy a new Blitzer. Add to that -20K spiraling expenses next game, and very probably -30K the game after that, and I might be starved for cash for a couple of games, impairing my ability to make other replacements if needed.

On the other hand, he's just an average lvl 3 Blitzer without stat increase or doubles. The Side Step made him a cage breaker, but he has to get hit for the SS to slip him in the cage. Getting hit and -1AV are a bad combo.
And what's the use of 110K sitting in the bank? I already have 14 players (that's even 1 lineman too much) and 4 RR.

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Re: Dark Elves, when is the right time to cut "Busts"?

Post by voyagers_uk »

I'd leave him for a couple of games and let natural selection work it's magic

My AV busted Blitzer soaked up a death at a later stage that saved someone else....

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