Norse at 1,250 - Resurrection

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GreedySmurf
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Norse at 1,250 - Resurrection

Post by GreedySmurf »

Tourney in Australia which is 1,250TV, resurrection, one skill per player allowed, and Star players allowed.

I've played a lot of Norse in leagues, but only one tourney with them at this value.

I've got two options I'm thinking about.

Troll (w/ Mighty Blow)
2 x Ulf's (w/ Block)
2 x Berserkers (w/ Guard)
1 x Runner (w/ Dodge)
6 x Linemen (one with Tackle)
3 RR's

That is the roster I used at the same tourney last year, and got a 3/2/1 record

With Star Players available though I'm tossing up using the following instead
Troll (w/ Mighty Blow)
2 x Ulf's (w/ Block)
Wilhelm Chaney (8 4 3 9, Loner, Catch, Claws, Frenzy, Regen, Wrestle)
1 x Berserker (w/ Guard)
6 x Linemen
3 RR's

It's only 11 players which is a worry, but I could drop a RR in either roster above to get an extra liney.

Thoughts?

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Jerooy
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Re: Norse at 1,250 - Resurrection

Post by Jerooy »

i would recommend kick because it means you have control on the pace of the game, also i would maybe take tackle of guard because block means that you can 1Die block with relative safety if they don't have block. I would want that tackle on those blitzers because they hunt the widezones and your werewolves can stay more towards the center with that 4STR. Also that troll i wouldn't take because, yes you have claw, but your a frenzy with loner and that will hurt your re rolls or you'll just lose him, instead i would grab a thrower upgrade on your lineman with leader and an extra runner. This means you have more gold due to the loss of troll and the extra speed from the runners and a possible throwing game. With more variety you can make your team harder to play rather than ANOTHER bash team you can use that possiblity of running, throwing etc. What i would go is:

2 Werewolves (w/block)
2 Berzerkers (w/tackle)
2 runners (w/dodge)
1 thrower (w/leader)
3 linemen
1 linemen (w/kick)
Hemult Wulf
2 RR
1 FF

These means you have a star player with a chainsaw which means you can start that CAS bonus and then your block/lack of guard won't matter but with that 4 STR it won't matter while you still have that basic idea with more relability, you can change that Starplayer into an extra player and skills for three of you linemen (Fend or whatever).

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Grumbledook
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Re: Norse at 1,250 - Resurrection

Post by Grumbledook »

normal 20k only skills and the cost comes out of your 1250 you have to spend?

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Jerooy
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Re: Norse at 1,250 - Resurrection

Post by Jerooy »

?

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Grumbledook
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Re: Norse at 1,250 - Resurrection

Post by Grumbledook »

I was asking GreedySmurf a question

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GreedySmurf
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Re: Norse at 1,250 - Resurrection

Post by GreedySmurf »

Grumbledook wrote:normal 20k only skills and the cost comes out of your 1250 you have to spend?
Yep, spot on, on both counts.

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