Spike 2010 is a TV110 Res style tourney with all inducements available and you can take skills, rules below.
SKILL PURCHASES
You may spend some of your 1,100,000 GC on upgrades for your players. The costs for these upgrades are based on the TV cost increase for a player who has earned a skill from experience; that is, 20k for normal skills and 30k for doubles, +1 MA & +1 AV. You may NOT add Agility or Strength to any player. You also may not add more than one upgrade per player, and no more than 2 players may be given the same upgrade. For instance, you could add "Block" to no more than 2 players on your team. "STAR PLAYERS" cannot be improved in this manner. The GC values assigned to these upgrades corresponds to the Value Modifiers Table in the Competition Rules, and depends on the skills available to the player scheduled for improvement.
Value Modifiers Table (from LRB 6.0, and Competition rules, p 27)
+20K New Skill
+30K Skill that can only be taken on a double
+30K +1 MA or +1 MA
Here is a Halfling Roster I am toying with.
10 Halflings 2xSidestep
2 Treeman both with Block
1 Reroll
Induce Deeproot and Masterchef
Total 110
Spike 2010 Halfling Roster
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- Location: Vancouver, BC
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Re: Spike 2010 Halfling Roster
Drop the two blocks and give the trees +1MA each, then you don't need a 4+ to get up and have much more manourverability. Also, you only need one assist to get 3 dice!
Reason: ''
Check out my custom pitches:
Blood Bowl: https://www.box.com/shared/xx3db30naj
Dungeonbowl: https://www.box.com/shared/pkjlm696o4
Dreadball: https://www.box.com/s/38qvno8ye5t119tmljuv
Blood Bowl: https://www.box.com/shared/xx3db30naj
Dungeonbowl: https://www.box.com/shared/pkjlm696o4
Dreadball: https://www.box.com/s/38qvno8ye5t119tmljuv
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- Veteran
- Posts: 239
- Joined: Wed Feb 22, 2006 10:12 pm
- Location: Vancouver, BC
Re: Spike 2010 Halfling Roster
Thanks for the advice, thats a good idea, I will try and playtest the team soon.
Reason: ''
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