Chaos Pact Starting Roster
Posted: Sun Aug 22, 2010 2:35 pm
Hi all.
I am starting up a Chaos Pact team and I want all 3 big guys to start. I know there have been a lot of previous posts on the subject, but I am uncertain on what else to take to start so thought I would ask for some advice.
Like I said, I definitely want all 3 BG's to start, and I had thought about taking the Dark Elf, 7 Marauders, 2 re-rolls and F/F 4. I know that people consider 2 re-rolls to be very risky but my Norse have made do with only 2 and I've been pretty lucky with them (although all that block has proably helped). I liked the idea of a load of Marauders as they have such a wide choice of skill choices the possibility to mould them into whatever I see fit is a tempting prospect. I like the AG4 of the D/Elf for obvious reasons. I had thought about losing the F/F to fund a Gobbo, but think he would just end up babysitting the troll which would essentially leave me with 10 useable players (although he would be handy to use as a foul machine, and someone has to keep an eye on the damn Troll so maybe a gobbo is better for that than wasting a marauder) and then I would have the all important 12th man.
Also, would swapping a Marauder for the Skaven be worth while? All the other posts I've read seem to be totally divided on the Rat. MA7 would be nice but for only 1 player to have it, i'm not sure how to use him.
Any help and advice is very much appreciated
Thanks a lot
James
I am starting up a Chaos Pact team and I want all 3 big guys to start. I know there have been a lot of previous posts on the subject, but I am uncertain on what else to take to start so thought I would ask for some advice.
Like I said, I definitely want all 3 BG's to start, and I had thought about taking the Dark Elf, 7 Marauders, 2 re-rolls and F/F 4. I know that people consider 2 re-rolls to be very risky but my Norse have made do with only 2 and I've been pretty lucky with them (although all that block has proably helped). I liked the idea of a load of Marauders as they have such a wide choice of skill choices the possibility to mould them into whatever I see fit is a tempting prospect. I like the AG4 of the D/Elf for obvious reasons. I had thought about losing the F/F to fund a Gobbo, but think he would just end up babysitting the troll which would essentially leave me with 10 useable players (although he would be handy to use as a foul machine, and someone has to keep an eye on the damn Troll so maybe a gobbo is better for that than wasting a marauder) and then I would have the all important 12th man.
Also, would swapping a Marauder for the Skaven be worth while? All the other posts I've read seem to be totally divided on the Rat. MA7 would be nice but for only 1 player to have it, i'm not sure how to use him.
Any help and advice is very much appreciated
Thanks a lot
James