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Double on +M Ork Thrower

Posted: Thu Sep 02, 2010 2:13 am
by War-Raven
My thrower skilled up last game, rolled the double so could go Dodge or maybe strong arm. With the + Move I think Dodge would be better.

At this stage I do not have any Gobbo's or any others with catch skill so strong arm might be a waste.

Thoughts.

War-Raven

Re: Double on +M Ork Thrower

Posted: Thu Sep 02, 2010 3:24 am
by Greyhound
Orcs are versatile so I expect several answers here.

I have a +M Thrower as well I use as a runner:
- Block
- KOR
- dump Off
- AG4

if I ever had a double I'd take dodge. I currently use him to quickly dive in the cage (KOR), and often use his his extra move to totally swap side, quick pass to the unmarked blitzer and run for TD. Orcs are quiet tough so most teams will have to commit most of their resources on the side you push on. Dump off is here for these "oh crap" turnover when the thrower is still out in the open.

Re: Double on +M Ork Thrower

Posted: Thu Sep 02, 2010 9:04 am
by Carnis
Dodge. You will never rely on throwing longpasses/bombs as you do on having blodge/sh vs strip ballers.

Re: Double on +M Ork Thrower

Posted: Thu Sep 02, 2010 9:57 am
by juck101
Yeah dodge only good option I would guess. Strong arm is my second choice but I would expect two receivers are needed to justify that. Stick to dodge block +ma maybe KO and his dude is perfect

Re: Double on +M Ork Thrower

Posted: Thu Sep 02, 2010 3:22 pm
by TuernRedvenom
Has to be Dodge!

Re: Double on +M Ork Thrower

Posted: Thu Sep 02, 2010 11:12 pm
by War-Raven
Thanks guys. Dodge it will be, thought as much but a lot happier with a consensus from this forum.

Cheers