Lizard vs Norse
Posted: Mon Sep 06, 2010 3:19 am
Hi
I am going to face Norse for the very first time on Friday and I have no clue what to do with my lizzies.
My team and his team have identical TV but are nothing alike.
ME: 4 RR, 4 Block (1 one a skink), I have speed going for me and some armour
HIM: 2 RR, 10 Block, 7 Tackles, 2 ST4, 2 Dauntless.
The way I look at it:
- we have identical mobility, both have AG3 and his tackle kill my dodges.
- he has much more ST than me in offence, Dauntless and ST4 plus the ability of using everyone in the team to assist will give him enough to bash through my saurus line and put some TZ on the skinks
- In defence he has a little less ST (dauntless is moot) but enough Block to make my life a challenge.
- we both have 13 players, yes i can take some AV7 with some luck but so can he, since I have 4 stunties AV7 on the pitch and his Yetee has claw.
- Dodges will be rare, with his tackle fest I will not be able to use my dodge-stunty combo to great effect.
I am not sure which way to take this:
1) Bash hard and pray for some early armour break, then use the numerical advantage to run through the lines.
2) Use Mobility first and foremost risk one or two dodges using TRR if necessary and Break tackle to pull away from fights.
any advice?
I am going to face Norse for the very first time on Friday and I have no clue what to do with my lizzies.
My team and his team have identical TV but are nothing alike.
ME: 4 RR, 4 Block (1 one a skink), I have speed going for me and some armour
HIM: 2 RR, 10 Block, 7 Tackles, 2 ST4, 2 Dauntless.
The way I look at it:
- we have identical mobility, both have AG3 and his tackle kill my dodges.
- he has much more ST than me in offence, Dauntless and ST4 plus the ability of using everyone in the team to assist will give him enough to bash through my saurus line and put some TZ on the skinks
- In defence he has a little less ST (dauntless is moot) but enough Block to make my life a challenge.
- we both have 13 players, yes i can take some AV7 with some luck but so can he, since I have 4 stunties AV7 on the pitch and his Yetee has claw.
- Dodges will be rare, with his tackle fest I will not be able to use my dodge-stunty combo to great effect.
I am not sure which way to take this:
1) Bash hard and pray for some early armour break, then use the numerical advantage to run through the lines.
2) Use Mobility first and foremost risk one or two dodges using TRR if necessary and Break tackle to pull away from fights.
any advice?