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+1 Mv Skink rolled double 5's on advance

Posted: Tue Sep 14, 2010 2:05 am
by Caelwyn
Playing the Blood bowl computer game i had a skink with +1 mv roll double 5's. Would you go with the doubles (block?) or the mv to put him to 10?

On the same team i had 2 saurus roll doubles for the first skill (i ignored and went for block) and i already have a skink which rolled doubles for first skill and took block

Re: +1 Mv Skink rolled double 5's on advance

Posted: Tue Sep 14, 2010 6:19 am
by Drool_bucket
block

MV 9 is amazing, but 8 is still awesome.

Block keeps skinks on the pitch, which is how Lizardmen win

Re: +1 Mv Skink rolled double 5's on advance

Posted: Tue Sep 14, 2010 6:46 am
by Ulthuan_Express
+1 for another block. If skinks get more than two regular skills, cut them and buy another, as a well developed, all-round scoring Lizardman team can suffer from enormous TV when you get it going.

Re: +1 Mv Skink rolled double 5's on advance

Posted: Tue Sep 14, 2010 7:46 am
by Greyhound
+1 for block.

I initially though 1turn scorer but You still need sprint, sure feet, and catch... Go for block

Re: +1 Mv Skink rolled double 5's on advance

Posted: Tue Sep 14, 2010 8:28 am
by txapo
I'd go for +1 MV and use him for scoring easly in one turn when needed, as well he could be a great trap if you put him well coveder but withing scoring range and advance other skinks so the contrary thinks they are gonna get the ball.

Re: +1 Mv Skink rolled double 5's on advance

Posted: Tue Sep 14, 2010 9:26 am
by Thadrin
Sure Hands.
Sure Hands.
Sure Hands.
Sure Hands.
Sure Hands.

Re: +1 Mv Skink rolled double 5's on advance

Posted: Tue Sep 14, 2010 10:49 am
by Carnis
Block

Catch+Sidestep later for oneturning.

Re: +1 Mv Skink rolled double 5's on advance

Posted: Tue Sep 14, 2010 10:54 am
by stashman
Block

Get sprint as next and just push him one square for a 1-turner

Re: +1 Mv Skink rolled double 5's on advance

Posted: Thu Sep 16, 2010 9:31 am
by yumi_cheeseman
I have the need for speed.

Re: +1 Mv Skink rolled double 5's on advance

Posted: Thu Sep 16, 2010 3:05 pm
by sann0638
I also feel the need.

Re: +1 Mv Skink rolled double 5's on advance

Posted: Thu Sep 16, 2010 4:43 pm
by Asperon Thorn
Thadrin wrote:Sure Hands.
Sure Hands.
Sure Hands.
Sure Hands.
Sure Hands.
Yup.

Re: +1 Mv Skink rolled double 5's on advance

Posted: Thu Sep 16, 2010 8:36 pm
by mattgslater
Block. But neither MA10 nor Sure Hands would be a mistake.

1TTDs aren't that hard with MA8, at least not at peak, when you've got lots of Saurus skills.