AG4 Werewolf - rolled 10 for 2nd skill.
Posted: Fri Nov 12, 2010 2:33 pm
Topic is fairly self-explanatory. One of my necro werewolves has AG4 and rolled a 10 for his second advancement. The 10 was not a double. I can see the value in adding MA or AV, but I worry about him surviving long enough to get dodge + block.
In the short term, I'm in the middle of the playoffs and will be playing dark elves or orcs next, and a win would deliver me to lizardmen or more orcs. In the long term, this team will most likely see another 16-25 games.
Not a whole lot of other development on my team. Block/Dodge/MB werewolf is the only standout, also have two blocking golems, a tackling wight, zombie kicker and two useless ghouls. My other wight died.
Any advice appreciated.
In the short term, I'm in the middle of the playoffs and will be playing dark elves or orcs next, and a win would deliver me to lizardmen or more orcs. In the long term, this team will most likely see another 16-25 games.
Not a whole lot of other development on my team. Block/Dodge/MB werewolf is the only standout, also have two blocking golems, a tackling wight, zombie kicker and two useless ghouls. My other wight died.
