How many Vamps in a dungeon
Posted: Fri Dec 10, 2010 9:35 pm
My friends and I have just finished our normal league, and are about to begin the Dungeon Bowl. We are using the dungeon bowl pdf printed up for 3rd ed but with our league teams instead of using the college of magic teams.
In the dungeon bowl, you start with 6 players in the dungeon, and can bring one player from the reserves into your endzone once per turn. Instead of bringing a player in you can move a player from the KO box to the reserves.
I have a 4 vamp roster with 5 RR's, no pro. 2 Block vamps, 1 dodge vamp. How many vamps do you think I should start with? How many thralls should I bring in before bringing in another vamp? In case the opposing team matters, my first match up is going to be against Ogres.
Some things to keep in mind:
1. If a vamp doesn't bite a thrall, he can come back into my endzone next turn since he goes to the reserves.
2. There is no half time, the game goes until one player scores. Once my re-rolls are used up, they're used up.
In the dungeon bowl, you start with 6 players in the dungeon, and can bring one player from the reserves into your endzone once per turn. Instead of bringing a player in you can move a player from the KO box to the reserves.
I have a 4 vamp roster with 5 RR's, no pro. 2 Block vamps, 1 dodge vamp. How many vamps do you think I should start with? How many thralls should I bring in before bringing in another vamp? In case the opposing team matters, my first match up is going to be against Ogres.
Some things to keep in mind:
1. If a vamp doesn't bite a thrall, he can come back into my endzone next turn since he goes to the reserves.
2. There is no half time, the game goes until one player scores. Once my re-rolls are used up, they're used up.