Next Skill For Wardancer....

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Nagash
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Next Skill For Wardancer....

Post by Nagash »

My WD has just advanced - scored 3 td´s in the last game - the last one he made 3 dodges, blitzed an Orc Blitzer who had the ball, picked up the ball, GFI´ed and leaped into the endzone!!! [:D]

he is: 8 3 4 7 block, dodge, leap, sure feet, diving tackle. sidestep -

unfortunately i didn´t roll a double for his advance - :pissed: - so what should take? I was thinking pro or strip ball.

thx,

Nagash

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Post by Heiper »

Wardancers, the best players in BB imo. I'm not so sure why you took Sure Feet, but thats up to you. You say Pro or Strip ball. Pro is very usefull if you use your leap alot, otherwise you won't need it that much with that monster :-) Strip ball again a very good choice, but i have no idea of what kind of teams you are playing against. If you play against Pass teams, its a wasted skill as they hold the ball on their thrower (that usually have sure hands) and pass when they can score a TD.

Have you thought of Shadowing and Tackle? Up to you if you would have Shadow 1st or Tackle, but with Diving Tackle already, this is a nastie combo, and the benefit with tackle is that you would get ppl prone more often if you hit with your WD alot. Just a thought of what i might have done with him.

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Nagash
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Post by Nagash »

Most teams I play against have sure hands on their ball carrier(s) - which makes strip ball a wee useless as you say. Pro is good because it allows me to start leaping around a bit more, so I can put more pressure on the ball carrier and start utilizing diving tackle. :roll:

.. could give him kick also.... :?: loool

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Dinaturz
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Post by Dinaturz »

Shadowing is my #1 choice!!!

Then Pro.

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Post by DoubleSkulls »

Tackle. Then you can actually put down those pesky Blodgers.

Shadowing is an excellent combo with Diving Tackle & Side step. You can choose to use DT after your opponent rolls the dodge dice, so if he makes it regardless you can shadow instead.

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Post by Thadrin »

Depends if you want to use him as a ball carrier, which I think I'd discourage to avoid his becoming too advanced and getting Aged.

If you need a ball carrier then Sure Hands is a fine choice, otherwise I like what people are saying about Shadowing.

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