Smeborg wrote:stormboy - I would not take the Deathroller in this situation, I would take either the Wizard, or a Saw + Bribe(s).
Oof. 280k=Flint+Wiz. Scary. I'm now uncertain. That's a big bad deal. When I was thinking about a Deathroller I didn't think it would matter as much.
Not that a Deathroller with Grab isn't scary too. Backfield chains with Tackle players are game-stoppers against Amazons. But not everybody knows how to do that, and it doesn't always work (though when it does work it usually means you get knocked down with MB). Amazons are extremely vulnerable to low-risk, low-investment complex chainpushes, because they aren't fast enough to defend from far back and still protect the ball, and because such actions generally negate Dodge
de facto because the opponent is looking for pushes until he hits you with the last 3d hit and then a guy with Tackle. He needs a Runner with KOR, or you'll be able to stop it by keeping him from stacking the LOS with the 8-9 men needed (no, they don't all have to act; some are just there to keep the push from going off).
That means that the Grab DR and the Slayer (the two guys involved in the basic chain) are pretty much automatically getting 3d on every hit to set up the chain, and if you stay standing, there's a Longbeard ready to finish you off at 2d (possibly even setting up a second extra block on your safety), allowing for one whole wing to get wiped out, with the blocks themselves setting up an optimum midfield cage. It's far from automatic at (19x19x26) รท 27^3 = 9386/19,683 ~ 47.7% if your midfielders are set up in -2 row, but there's probably no price for failure; the odds of not falling down or TRRing are 1/27+(51/(216x27)), or 267/(216x27=2^3x3^6=729x8=5832) ~ 04.6%. The remaining 47.7% is mostly knockdown, probably all with MB because it's a DR and a Slayer, with a little nothing/wrestle thrown in. Note also that many/most of the successes also come with a knockdown.
The comparison is:
12 players, missing a Blitzer, vs. either Flint, a Wizard or a Deathroller,
or
13 players, all four Blitzers, vs. either (Flint + Wizard) or a Deathroller with a skill.
Tell me about your roster.