Dark Elf first season League
Posted: Wed Feb 16, 2011 11:51 pm
Hi you all, I'm a big fan of this Forum and have been convinced that positional skills are the most important in this game.
I'm a Dark Elf fan, I'm playing the team as my favourite time since the first time I picked 10 years ago. I have learned a lot since then but I'm still looking to learn from all of you guys.
I know my biggest fault is overcommitting during defence and finding myself outmanoeuvred.
Well we are 7 games far at the first season of all rookie teams with a nice mix of bashy and agile teams.
After an OK record of 4/3/0 (12 points), I'm sitting in third place I still have a shot at the first place but no mistakes can be made. First are Pro Elves (4/0/3) (15 points) and second Necromantic (3/0/4) (13 points).
This is my actual team looks like this:
#1 Blitzer: Dodge, Side Step, 21SPP
#2 Blitzer: Tackle, 14SPP
#3 Blitzer: Dodge, 15SPP
#4 Blitzer: +MA, 6SPP
#5 Witch Elf: Wrestle, 6SPP
#7 Runner: Leader, 8SPP
#11 Line Elf: 3SPP
#12 Line Elf: Guard, 13SPP
#16 Line Elf: Kick, 11SPP
Journey Elf
Journey Elf 2
2x TRR
4 Fan Factor
1x Apothecary
70kGP Treasury
Team Value = 133
So far team development is looking OK, apart from poor winnings and already 3 Line Elves I had to let got (-AV, -ST and Niggling+RIP)
Next game is versus the first team in the league: Pro Elves. They have been dominating in the scoring standing but aren't dominating everything yet. In the lead with a 4/0/3 record so far. I'm looking to bring them their first defeat in this season to claim a chance a the title.
Their team is looking as following:
#1: Line Elf: Dodge, 6SPP
#2: Line Elf: Dodge, Block, 17SPP
#3: Line Elf: Dodge, 12SPP
#4: Line Elf: Block, 6SPP
#5: Line Elf: MNG
#10: Thrower: Strong Arm, 8SPP
#11: Catcher: Dodge, Block, Strip Ball, 49SPP
#12: Catcher: Dodge, MNG, 15SPP
#13: Catcher: 0SPP
#14: Blitzer: Dodge, 10SPP
#15: Blitzer: Dodge, 13SPP
3x TRR
5 Fan Factor
1x Apothecary
TV = 133
I don't have much experience with playing bash style but yesterday I played a training game with a rookie DE team VS Skaven and I used the 2-1 grind approach with success. Of course I need some luck to get the armour breaks in but when I have got the ball my mission is clear: get it safe in a cage in the hands of my thrower.
On defence I'm doubting between two set-ups: Classic Ziggurat with my guard Line Elf with the Journeymen on the line. My Blodge and " +SS Blitzers on the wings and WE and Tackle Blitzers on the flank. The other set up is with three central columns and lonely wingers. This would allow me to put the WE central but leave one flank relatively undefended because I only have one SS blitzer.
I am really torn between the two set-ups: the first gives me a better defensive position but the second one ensure more pressure on the wide zone to enable a blitz.
For now I'm leaning towards the classic Ziggurat because I lack the SS.
Next buy on my list is a Witch Elf and afterwards I'm considering: a Line Elf or an Assassin.
After this game a face the CD and so I most want to get block on my guard line Elf; and of course the second Witch.
For the moment we have the following other teams in the league:
2x Necro, DE, Dwarfs, Skaven, Lizardmen, CD and Orcs. Most experienced coaches are Pro Elves, other Dark Elves and Necromantic. This is why I'm considering to include an assassin in my team because I need the numbers game to win from them.
What do you think? I'm looking for tips for the next two games and some development pointers.
I'm a Dark Elf fan, I'm playing the team as my favourite time since the first time I picked 10 years ago. I have learned a lot since then but I'm still looking to learn from all of you guys.
I know my biggest fault is overcommitting during defence and finding myself outmanoeuvred.
Well we are 7 games far at the first season of all rookie teams with a nice mix of bashy and agile teams.
After an OK record of 4/3/0 (12 points), I'm sitting in third place I still have a shot at the first place but no mistakes can be made. First are Pro Elves (4/0/3) (15 points) and second Necromantic (3/0/4) (13 points).
This is my actual team looks like this:
#1 Blitzer: Dodge, Side Step, 21SPP
#2 Blitzer: Tackle, 14SPP
#3 Blitzer: Dodge, 15SPP
#4 Blitzer: +MA, 6SPP
#5 Witch Elf: Wrestle, 6SPP
#7 Runner: Leader, 8SPP
#11 Line Elf: 3SPP
#12 Line Elf: Guard, 13SPP
#16 Line Elf: Kick, 11SPP
Journey Elf
Journey Elf 2
2x TRR
4 Fan Factor
1x Apothecary
70kGP Treasury
Team Value = 133
So far team development is looking OK, apart from poor winnings and already 3 Line Elves I had to let got (-AV, -ST and Niggling+RIP)
Next game is versus the first team in the league: Pro Elves. They have been dominating in the scoring standing but aren't dominating everything yet. In the lead with a 4/0/3 record so far. I'm looking to bring them their first defeat in this season to claim a chance a the title.
Their team is looking as following:
#1: Line Elf: Dodge, 6SPP
#2: Line Elf: Dodge, Block, 17SPP
#3: Line Elf: Dodge, 12SPP
#4: Line Elf: Block, 6SPP
#5: Line Elf: MNG
#10: Thrower: Strong Arm, 8SPP
#11: Catcher: Dodge, Block, Strip Ball, 49SPP
#12: Catcher: Dodge, MNG, 15SPP
#13: Catcher: 0SPP
#14: Blitzer: Dodge, 10SPP
#15: Blitzer: Dodge, 13SPP
3x TRR
5 Fan Factor
1x Apothecary
TV = 133
I don't have much experience with playing bash style but yesterday I played a training game with a rookie DE team VS Skaven and I used the 2-1 grind approach with success. Of course I need some luck to get the armour breaks in but when I have got the ball my mission is clear: get it safe in a cage in the hands of my thrower.
On defence I'm doubting between two set-ups: Classic Ziggurat with my guard Line Elf with the Journeymen on the line. My Blodge and " +SS Blitzers on the wings and WE and Tackle Blitzers on the flank. The other set up is with three central columns and lonely wingers. This would allow me to put the WE central but leave one flank relatively undefended because I only have one SS blitzer.
I am really torn between the two set-ups: the first gives me a better defensive position but the second one ensure more pressure on the wide zone to enable a blitz.
For now I'm leaning towards the classic Ziggurat because I lack the SS.
Next buy on my list is a Witch Elf and afterwards I'm considering: a Line Elf or an Assassin.
After this game a face the CD and so I most want to get block on my guard line Elf; and of course the second Witch.
For the moment we have the following other teams in the league:
2x Necro, DE, Dwarfs, Skaven, Lizardmen, CD and Orcs. Most experienced coaches are Pro Elves, other Dark Elves and Necromantic. This is why I'm considering to include an assassin in my team because I need the numbers game to win from them.
What do you think? I'm looking for tips for the next two games and some development pointers.