Skilling up with Movement
Posted: Tue Mar 01, 2011 5:54 pm
Hey everyone,
I would like to see some opinions on stat increase with +MV.
I have to admit the "10" roll is for me always the most troublesome skill roll since I am never sure if its a stat increase thats worse to take or not.
I mean +ST or +AG are usually pretty simple to decide if you need them or not.
+AV is mostly a no go except you have a pretty decent developed player you wanna protect.
But +MV? I dont know in my eyes its always hard to utilize that player then correctly. Except you can build a pretty good one turn TD player. I mean for ST and AG a single stat increase in your team with those is a huge impact -AG more then +ST even on teams without any AG4 access.
So I would love some input here wich players would benefit alot from?
And is +MV a stat Increase you should take at the early player development to max utilize it or is it better on later development?
For example I play mostly orcs but (yes and I guess thats mainly cause of my playing abilitys) I could never make good use with a Movement Increase there where a double (or even normal) skill wasnt more helpfull.
Is a Movement Increase for an Orc Blitzer any good as first skill... doesnt the full team benefit more from other skills?
Thanks in advance
The "slow moving" Doodle
I would like to see some opinions on stat increase with +MV.
I have to admit the "10" roll is for me always the most troublesome skill roll since I am never sure if its a stat increase thats worse to take or not.
I mean +ST or +AG are usually pretty simple to decide if you need them or not.
+AV is mostly a no go except you have a pretty decent developed player you wanna protect.
But +MV? I dont know in my eyes its always hard to utilize that player then correctly. Except you can build a pretty good one turn TD player. I mean for ST and AG a single stat increase in your team with those is a huge impact -AG more then +ST even on teams without any AG4 access.
So I would love some input here wich players would benefit alot from?
And is +MV a stat Increase you should take at the early player development to max utilize it or is it better on later development?
For example I play mostly orcs but (yes and I guess thats mainly cause of my playing abilitys) I could never make good use with a Movement Increase there where a double (or even normal) skill wasnt more helpfull.
Is a Movement Increase for an Orc Blitzer any good as first skill... doesnt the full team benefit more from other skills?
Thanks in advance
The "slow moving" Doodle