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New skill on +AG orc blitzer
Posted: Wed Jun 15, 2011 10:58 pm
by narg
I have an orc blitzer with AG4 and mighty blow and he just got a new normal skill. What would you advise?
I'm at a loss, no skill seems to combine well with what he has. I have a good thrower with +MA and blodge so I feel that taking sure hands on the blitzer as well would be a bit redundant. I was thinking about tackle as I only have one other tackle in the team. Or fend to protect him and make him more mobile? I guess strip ball could be ok as well but with MA6 and no dodge he's still not very mobile.
Re: New skill on +AG orc blitzer
Posted: Wed Jun 15, 2011 11:03 pm
by inkpwn
Frenzy!

Re: New skill on +AG orc blitzer
Posted: Thu Jun 16, 2011 8:15 am
by narg
Why frenzy?
Re: New skill on +AG orc blitzer
Posted: Thu Jun 16, 2011 8:38 am
by Der_Doodle
After receiving an +AG upgrade on a Frenzy Mightyblow Orc Blitzer I can only say Frenzy + AG4 isnt really worth it.
You rarely have a real chance to dodge into better Frenzy Positions for your Blitz then that it is worth it.
Re: New skill on +AG orc blitzer
Posted: Thu Jun 16, 2011 8:45 am
by richardleitch5
Agenst what most people will tell you i would aim at "Pass Block" then on a dubble "catch" or if you feel he needs safty "dodge" first. My reasioning is that this player has the armor to survive falling over when he (on a 1 normaly) fails a dodge to get to a interseption, cant be taken down all that easy and should normaly be around the ball location or in the way. Moveing him next to the thrower or catcher would voide his AG4 unless you give him "nerves of steal" so just let him try a 5+ intersept (re-roll with catch).
On my team i have 2 players to stop passing. Not mee an Orc blitzer with +1AG, pass block, catch (gained in that order) but my more prized player is Semi-stoned the Orc lineman with pass block, dodge, catch (gained in that order) and other people offering "gold" to the team that gives him any lasting damage.
For me a player like this has put a stop to most passing happening in a game, not by USEING the skill all that often but just by HAVEING it. On the other hand if the people you play dont pass the ball about anyway its a usless skill so i would go for Tackle as you will like about 4 if this on your team just to cover most dodgers (all teams get them) and keep away from pile on as it will stop you useing him as a ball mover and you got....dunno 7? other hard hitters on your team to damage the other guys.
Re: New skill on +AG orc blitzer
Posted: Thu Jun 16, 2011 11:46 am
by Penwaaagh
Personally I would have Tackle, I love it when combined with MB, makes him a really dangerous hunter, hopefully that ensures the ball carrier goes down, then following turn he can use his + 1AG to pick up the loose ball...
Re: New skill on +AG orc blitzer
Posted: Thu Jun 16, 2011 12:53 pm
by Smurf
Pass Block or Tackle.
Now he is AG4 he will become a TD magnet and rob the team of nice points.
Giving that the team has 3 other Blitzers and a few BOBs you should have no problem with being damn hard.
However an AG 4 Pass Blocker... for Orcs will make people think. Just keep him quiet, knocking a few down on drives and trying to sneak him in to position, so when your opponent gets desperate and throws the ball you can spring the Pass Blocker on to him.
Again depends on how many people chuck the ball about or they throw it is desperate attempts and you take the advantage then!
Re: New skill on +AG orc blitzer
Posted: Thu Jun 16, 2011 2:29 pm
by mattgslater
Guard. Pinpoint mobility, baby!
Tackle is another option.
Either way, Stand Firm at 51 SPP, then the other of Guard/Tackle.
Re: New skill on +AG orc blitzer
Posted: Fri Jun 17, 2011 8:17 am
by narg
How about juggernaut?
I've only ever taken juggernaut on big guys so far but it may be useful?
I use this player to open the way for the cage and as a catcher when the cage is stuck. Juggernaut can be useful to open the way as you can push stand firm players and on a both down you can still push. It's good also against players with wrestle.
Any thoughts on that?
Re: New skill on +AG orc blitzer
Posted: Fri Jun 17, 2011 10:47 am
by Penwaaagh
Juggernaut is useful, however only useful when blitzing.
Tackle is good on offence and defence...
Re: New skill on +AG orc blitzer
Posted: Fri Jun 17, 2011 12:50 pm
by Greyhound
I took leap and it changed my game. Awseome sauce.
Re: New skill on +AG orc blitzer
Posted: Fri Jun 17, 2011 1:04 pm
by richardleitch5
Greyhound wrote:I took leap and it changed my game. Awseome sauce.
As cool as a AG4 leaping orc guy can be its not an option for this guy just yet as he dint get a dubble.
Re: New skill on +AG orc blitzer
Posted: Fri Jun 17, 2011 4:59 pm
by MeatLoafX
Mobile Guard is awesome.
Re: New skill on +AG orc blitzer
Posted: Fri Jun 17, 2011 8:55 pm
by dr. evil
Guard or tackle. You can never have to much of either.
Re: New skill on +AG orc blitzer
Posted: Sun Jun 19, 2011 9:10 am
by spubbbba
It kind of depends on the make up of the rest of your team.
Tackle is good if you don't have much on the other Blitzers and expect to be facing a lot of elves or other teams with blodge. Guard is good against everyone and always a worthwhile pick on Orc Blitzers.
Passblock is an awful choice, if you could have 12 skills I still wouldn't take it on an Orc Blitzer, the only worse suggestion was adding to the mistake by taking catch on doubles.