Ulfwerener development
Posted: Thu Jun 30, 2011 3:47 pm
I've got two ulfwereners with block - guard - mighty blow, one just got a new skill and the other is just one casualty away from his next skill.
I'm hesitating between three skills: tackle, break tackle and piling on. I'm facing mostly bashy teams but they've got a few players with dodge (bull centaurs or marauders for example) and I don't have any player with both tackle and mighty blow so I'm leaning towards tackle. Break tackle could be interesting as well to reposition in defense: I could for example use it to get away from a minotaur and give a guard assist to a berserker. Piling on seems to be a popular choice on ulfwereners but I'm not too sure about it.
I'm hesitating between three skills: tackle, break tackle and piling on. I'm facing mostly bashy teams but they've got a few players with dodge (bull centaurs or marauders for example) and I don't have any player with both tackle and mighty blow so I'm leaning towards tackle. Break tackle could be interesting as well to reposition in defense: I could for example use it to get away from a minotaur and give a guard assist to a berserker. Piling on seems to be a popular choice on ulfwereners but I'm not too sure about it.