Help with my first Skaven Tornament team.
Posted: Wed May 29, 2013 2:50 pm
Hi
I will be attending my first Blood Bowl tornament and thought Id post up here to get the addvice from some of you guys on here.
The rules pack is bellow,
1. Competiton Rules pack (aka LRB6.0) + Chaos Pact, Slann & Underworld.
2. 1.1M GC teams.
3. 12/6/0 scoring +1 pt for TDs and Cas (up to a cap of +3 of each).
4. 4 normal and 2 double skills per team (you may take normal skills instead of doubles if you prefer).
5. A skill may only be taken twice (eg: Guard may be added to two Dorfs, but not 3). Skill stacking is not allowed (eg: a Dorf with Guard may not have another skill).
6. 1 skill can vetoed by you opponent at the start of each game.
7. All inducements allowed, including star players (teams must be 11 strong PLUS stars).
This is what I had in mind,
Team 1
4 Gutter runners 320,000
2 Blitzers 180,000
5 Line rats 250,000
Skuttlespike 200,000
2 Re-rolls 120,000
30,000 GC left.
iam also not sure what skills to take any ideas thanks.
I will be attending my first Blood Bowl tornament and thought Id post up here to get the addvice from some of you guys on here.
The rules pack is bellow,
1. Competiton Rules pack (aka LRB6.0) + Chaos Pact, Slann & Underworld.
2. 1.1M GC teams.
3. 12/6/0 scoring +1 pt for TDs and Cas (up to a cap of +3 of each).
4. 4 normal and 2 double skills per team (you may take normal skills instead of doubles if you prefer).
5. A skill may only be taken twice (eg: Guard may be added to two Dorfs, but not 3). Skill stacking is not allowed (eg: a Dorf with Guard may not have another skill).
6. 1 skill can vetoed by you opponent at the start of each game.
7. All inducements allowed, including star players (teams must be 11 strong PLUS stars).
This is what I had in mind,
Team 1
4 Gutter runners 320,000
2 Blitzers 180,000
5 Line rats 250,000
Skuttlespike 200,000
2 Re-rolls 120,000
30,000 GC left.
iam also not sure what skills to take any ideas thanks.