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Human Blitzer: What after TPOMB?
Posted: Sun Jun 30, 2013 8:12 pm
by mattgslater
Generic question. What do you get as a #4 normal skill? Vote for 1 or 2.
Re: Human Blitzer: What after TPOMB?
Posted: Sun Jun 30, 2013 8:38 pm
by Shteve0
Pie's very tempting. Mmmmm pie.
Re: Human Blitzer: What after TPOMB?
Posted: Sun Jun 30, 2013 8:47 pm
by Don__Vito
None of the above. He would have taken Guard already.
Re: Human Blitzer: What after TPOMB?
Posted: Sun Jun 30, 2013 10:02 pm
by Oly1987
agree with Dave on this one Matt, im not big on the pure killer human blitzer, pile on is 4th skill at the earliest for me after mb/guard/tackle, and any stats or doubles before pile on as well.
Human Blitzer: What after TPOMB?
Posted: Sun Jun 30, 2013 10:29 pm
by matasar
I haven't played humans very much or very well, so take this with a grain of salt. I've found juggernaut to be a useful skill, particularly if you're in an environment with a bunch of
fend or wrestle. You could also consider Pro, for rerolling pushes.
Re: Human Blitzer: What after TPOMB?
Posted: Mon Jul 01, 2013 12:39 am
by mattgslater
My Human Blitzer plan:
1st skill is always MB on a normal, Dodge on a double, for first three. Once I have three MB Blitzers, the other one can go Guard.
Basic development plan is to have two TPOMBers and two Guard players, preferably with Dodge or stats, or failing that, MB/Guard/Tackle. It's after TPOMB that I'm looking at. I think on y'alls advice I'm gonna give the first one Guard then Grab and the second one...
a) Juggernaut, then Frenzy
b) Juggernaut, then Dauntless
c) Dauntless, then Pro
d) Pro, then Dauntless
e) MOAR Guard, then (advise).
Re: Human Blitzer: What after TPOMB?
Posted: Tue Jul 02, 2013 4:57 pm
by crimsonsun
If you want a Killer its Juggernaut to cancel wrestle, fend and stand firm but mainly for its use to cancel wrestle when elf hunting, a double is JU obviously, dauntless is a good later skill as is PRO...
Re: Human Blitzer: What after TPOMB?
Posted: Wed Jul 03, 2013 7:20 am
by MKL
For me, option "e": Moar Guard+ juggernaut
Guard is a bit anticlimatic for a killer, yet I feel humans never have enough Guard.
Juggernaut for the same reasons as Crimsonsun's, and to complete the toolbox with the other killer's Grab.