Frenzy Chaos build
Posted: Thu Sep 12, 2013 2:08 pm
<Edited based on feedback>
I really want to play Khorne, but my league hasn't voted them in yet, so I wanted a good frenzy team. There's already 2 Norse teams in the league and there's actually another Chaos team in the league, but he's going classic "add block, claws and mighty blow to anything that moves".
I was thinking of an 11-man roster starting with 4 CW and 1 Minotaur with 2 RR and no apothecary (until after first game). For development, and I'm willing to play this team for two 10-game seasons plus pre-season and post-season tournaments, I'm thinking of the following (skills listed in order of choice):
Minotaur: Guard/Tentacles, doubles block
3 Frenzy Chaos Warriors: Block/Frenzy/Guard (each gains different skill first), doubles Side Step?
1 Ball Carrier Chaos Warrior: Sure Hands/Two Heads/Block, doubles Dodge
2 Block-breaking Beastmen: Frenzy/Wrestle/Strip Ball, doubles Jump Up
3 Dodge-breaking Beastmen: Tackle/Frenzy/Mighty Blow, doubles ignored?
1 Ball Carrier Beastman: Sure Hands/Two Heads/Big Hand/Block, doubles Dodge
What do you think? I believe teams will have a very hard time dealing with all this frenzy. It will take a while to develop, which is why I'm willing to go two seasons. It's also easier in this league because we do random 6 MVP rather than any random player. Also, this lends to my style as I play a very swarming, aggressive defense.
BTW, LIBBL has historically had a bend towards bash-heavy teams, but Elves have been doing very well of late and there's movement towards that end now.
I really want to play Khorne, but my league hasn't voted them in yet, so I wanted a good frenzy team. There's already 2 Norse teams in the league and there's actually another Chaos team in the league, but he's going classic "add block, claws and mighty blow to anything that moves".
I was thinking of an 11-man roster starting with 4 CW and 1 Minotaur with 2 RR and no apothecary (until after first game). For development, and I'm willing to play this team for two 10-game seasons plus pre-season and post-season tournaments, I'm thinking of the following (skills listed in order of choice):
Minotaur: Guard/Tentacles, doubles block
3 Frenzy Chaos Warriors: Block/Frenzy/Guard (each gains different skill first), doubles Side Step?
1 Ball Carrier Chaos Warrior: Sure Hands/Two Heads/Block, doubles Dodge
2 Block-breaking Beastmen: Frenzy/Wrestle/Strip Ball, doubles Jump Up
3 Dodge-breaking Beastmen: Tackle/Frenzy/Mighty Blow, doubles ignored?
1 Ball Carrier Beastman: Sure Hands/Two Heads/Big Hand/Block, doubles Dodge
What do you think? I believe teams will have a very hard time dealing with all this frenzy. It will take a while to develop, which is why I'm willing to go two seasons. It's also easier in this league because we do random 6 MVP rather than any random player. Also, this lends to my style as I play a very swarming, aggressive defense.
BTW, LIBBL has historically had a bend towards bash-heavy teams, but Elves have been doing very well of late and there's movement towards that end now.