Standard team rules seem to be 1100 gp, 6 normal skills and 1 double.
Looking for some advice on different team builds, especially if they are mutations!!!!
As an old head returning to the game after a decade away I'm looking for something fun, looks good abd is unpredictable. If I don't know whats going on, neither will the other coach

Got a bucket full of 2nd edition models to convert for this project. 12 human linemen painted normal and 19 awaiting your crazy inspiring ideas. And yes, all the big guys and other options too.
So help a coach out. Give me some inspiration

Sorry if this has been asked before. Had a quick look and didn't see what I'm looking for.