Why a general Discussion of Big Guys makes (no) sense:
Posted: Mon Apr 14, 2003 6:58 pm
Hello,
Most discusions of teamroosters include a general discusion of the big guys. Always repeating the same pros and cons. Everyone repeats "I go for the mino", "Troll? Nah the Ogre is so much better" and so on.
I think that every Big Guy, as the Teams themselfs, has Pros and Cons. And Every Big Guy suits a diffrent way to play better than a other Big Guy.
So the discussion should not be "what Big Guy is better overall" but "Wich big guy suits this or that playing style better"
For example: You cant generaly say Realy Stupid is worse than Wild Animal because
-) Wild Animal and Realy Stupid both need players next to them at the end of your Turn (ok you can move a player later to the Troll but not to the Mino)
-)Wild animal causes Turnovers and Realy Stupid makes your Troll lose his tacklezone more often than you imagine. So both can cause a perfect defence (or offence) to break into pieces.
I am quite inexperienced in the use of big guys but:
A troll sucks up more damage than a Ogre
A Ogre is more reliable when on its own
On all of my Orcteams I got lots of casualitys and my starplayer black orcs got fouled way to often. Since I have the Troll I have much less problems, since the Troll gets all the attention and because of regeneration stays on the pitch much longer than any other big guy. Therefore I choose the Troll. (Having 1 Goblin around so I can dodge to him if the player next to him got Blitzed)
On the Chaos Team I needed something faster, and since i spread my players across the field (and they get sucked in enemy tackle zones a lot) so I took the Ogre being slightly more bright and reliable.
So I would find it great of everyone to post his experiences with Big Guys, what they can do well and what they are not suited for. And we have a "On-Topic" Topic for Big Guys.
Just a Idea
Most discusions of teamroosters include a general discusion of the big guys. Always repeating the same pros and cons. Everyone repeats "I go for the mino", "Troll? Nah the Ogre is so much better" and so on.
I think that every Big Guy, as the Teams themselfs, has Pros and Cons. And Every Big Guy suits a diffrent way to play better than a other Big Guy.
So the discussion should not be "what Big Guy is better overall" but "Wich big guy suits this or that playing style better"
For example: You cant generaly say Realy Stupid is worse than Wild Animal because
-) Wild Animal and Realy Stupid both need players next to them at the end of your Turn (ok you can move a player later to the Troll but not to the Mino)
-)Wild animal causes Turnovers and Realy Stupid makes your Troll lose his tacklezone more often than you imagine. So both can cause a perfect defence (or offence) to break into pieces.
I am quite inexperienced in the use of big guys but:
A troll sucks up more damage than a Ogre
A Ogre is more reliable when on its own
On all of my Orcteams I got lots of casualitys and my starplayer black orcs got fouled way to often. Since I have the Troll I have much less problems, since the Troll gets all the attention and because of regeneration stays on the pitch much longer than any other big guy. Therefore I choose the Troll. (Having 1 Goblin around so I can dodge to him if the player next to him got Blitzed)
On the Chaos Team I needed something faster, and since i spread my players across the field (and they get sucked in enemy tackle zones a lot) so I took the Ogre being slightly more bright and reliable.
So I would find it great of everyone to post his experiences with Big Guys, what they can do well and what they are not suited for. And we have a "On-Topic" Topic for Big Guys.
Just a Idea