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What to take for a WD as a first advancement... a double!

Posted: Tue Oct 07, 2003 7:18 am
by Bifi
Well, that's about it.

My WDs usually operate independently, and often far from other players. Up to now they weren't used for massive scoring, but I think I'll start.

Posted: Tue Oct 07, 2003 8:34 am
by DoubleSkulls
If the league is predominantly S3 I'd say Jump Up. Otherwise Dauntless. Dauntless is particularly useful if you end up playing Vampires, Chaos or other S4 ball carriers.

Posted: Tue Oct 07, 2003 8:39 am
by Blackscale
I would take dauntless.
For a lineman I would have taken guard.

Posted: Tue Oct 07, 2003 9:05 am
by Nagash
Pass??? ... try sacking a WD quarterback... You wouldnt have to bodyguard him - thus putting more pressure on the defensive side...

Posted: Tue Oct 07, 2003 9:28 am
by Asmodan
Dauntless definetly unless as Ian said most players have str 3 then i would agree jump up is the best option.

Posted: Tue Oct 07, 2003 9:47 am
by Dangerous Dave
Piling On ;-)

Just gotta rid the world of WDs!


Seriously, Dauntless, Guard or Jump Up would be good.



Dave

Posted: Tue Oct 07, 2003 10:29 am
by sean newboy
Dauntless.

Posted: Tue Oct 07, 2003 11:26 am
by Longshot
Jump Up

Posted: Tue Oct 07, 2003 11:33 am
by campaigner
Mighty Blow or Jump Up.

I wouldn't take Guard on a blitzer in an Elf team, only on linemen.

Posted: Tue Oct 07, 2003 11:55 am
by Drool_bucket
I gotta go with Dauntless...

too important for an elf team to not take it first. Great on the WD.

...

Posted: Tue Oct 07, 2003 12:24 pm
by armarilion
Dauntless, Strip Ball or tackle.

Posted: Tue Oct 07, 2003 2:51 pm
by Bifi
Thank you all very much for your comments and suggestion. The poll definitely shows strong favour in giving him Dauntless, but since there is not a large number of ST 4 ball handlers in the league (one Chaos Team, one Chaos Dwarf team with a glittering +1 AG bull centaur, and then Big Guys and Black Orcs, which I do not count as ballhandlers). But to think of it - yes, I think I will take Dauntless. (Although the Pass suggestion was very interesting, I rather use WDs in the upfield, but it was so original it actually caught my attention.)

Posted: Wed Oct 08, 2003 12:29 am
by wesleytj
when dauntless was still just a skill, i used to switch off with the wardancers. 1 would take tackle for his first skill, and the other would take dauntless (order depends on your league). now that dauntless is a trait, I ALWAYS take it whenever I get the opportunity, then other skills fall in around it. a 2nd double would get MightyBlow IMO.

Posted: Wed Oct 08, 2003 12:50 am
by VorTeX
Dauntless.

Posted: Wed Oct 08, 2003 6:27 am
by Nagash
[quote="Bifi"](Although the Pass suggestion was very interesting, I rather use WDs in the upfield, but it was so original it actually caught my attention.)[/quote]

Well - think of it... you´ve got a 8,3,4,7 Block, dodge, leap, pass quarterback - basically a passing AND rushing threat... also... he is so slippery that you won´t have to bodyguard him...thus releasing 2-3 linemen for offensive duties... This guy does EVERYTHING well...
HIs movement forces your opponent to cover all areas of his backfield - else - The QB will just break out and do a massive 10 square move to some remote corner... after that you screen him and the TD is secure.... if you haven´t scored on his blitz... ;)