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First skill for wight?

Posted: Thu Oct 09, 2003 11:16 am
by Urrgok
What say you? Candidates are:

Strip ball.

Sure hands.

Tackle.

Also considering pro, but have got 3 trr as is, so...

Posted: Thu Oct 09, 2003 11:19 am
by Ithilkir
*points to tactics and team development forum*

Posted: Thu Oct 09, 2003 2:03 pm
by McDeth
By the way, its Tackle you want ;-)

Posted: Thu Oct 09, 2003 2:06 pm
by ScottyBoneman
McDeth wrote:By the way, its Tackle you want ;-)
Tackle, tackle or tackle.

Posted: Thu Oct 09, 2003 2:06 pm
by Urrgok
Ithilkir wrote:*points to tactics and team development forum*
Oops. Pointer taken. :)

Posted: Thu Oct 16, 2003 11:01 pm
by wesleytj
tackle. dauntless on doubles.

Posted: Fri Oct 17, 2003 7:57 am
by skwpp
Id say dodge on doubles. But tackle on normal for sure

Posted: Fri Oct 17, 2003 8:27 am
by Urrgok
skwpp wrote:Id say dodge on doubles. But tackle on normal for sure
Thing with tackle is, I won't get to use it much, seeing as our league is almost devoid of players with dodge...

Posted: Fri Oct 17, 2003 8:37 am
by martynq
Urrgok wrote:Thing with tackle is, I won't get to use it much, seeing as our league is almost devoid of players with dodge...
In which case, go for Strip Ball, I guess.

Martyn

Posted: Fri Oct 17, 2003 9:05 am
by DoubleSkulls
Tackle or Strip Ball on normal skill.

Guard, Dodge or Mighty Blow on a double.

Posted: Fri Oct 17, 2003 9:54 am
by madhobbit
Urrgok wrote:Thing with tackle is, I won't get to use it much, seeing as our league is almost devoid of players with dodge...
In that case start of with Strip Ball. I would want Tackle in the end as well since the ball carriers of your oppenents will most probably end up with Dodge.

Posted: Fri Oct 17, 2003 10:00 am
by McDeth
Urrgok wrote:
skwpp wrote:Id say dodge on doubles. But tackle on normal for sure
Thing with tackle is, I won't get to use it much, seeing as our league is almost devoid of players with dodge...
What?? No Human catchers, No Gutter Runners, No Amazons, No Wood Elves , No Ghouls , No Witch Elves, etc etc.

Posted: Fri Oct 17, 2003 3:03 pm
by ScottyBoneman
McDeth wrote:
Urrgok wrote:
skwpp wrote:Id say dodge on doubles. But tackle on normal for sure
Thing with tackle is, I won't get to use it much, seeing as our league is almost devoid of players with dodge...
What?? No Human catchers, No Gutter Runners, No Amazons, No Wood Elves , No Ghouls , No Witch Elves, etc etc.
Or players that roll doubles? Or other Elves that choose it?

Toss up...

Posted: Sat Oct 18, 2003 2:20 am
by risu
For me it's between tackle and sure hands. I always like the skills that have two uses.

Strip ball -- is nice and I've taken on an orc blitzer or two, can't remember the last time I've used it. It's a good side effect skill since usually you want to knock the guy down and get the ball that way. A little too situational for my liking.

Sure Hands -- a great skill that I've seen taken very rarely (in my league no idea about others). Helps in two purposes, picking up the ball (god how many times have i failed that one) and holding onto the ball when pushed by a strip ball player. Canceling another players skill is always a bonus. However with your ghouls most likely the primary ball carriers this might not be a much used skill unless your wight tries to become a fullback type runner (big bruising blocking fool) which could take away from your ghouls development as scorers

Tackle -- an even better skill that I've only just realized how good it is with more agility teams coming into the league. It cancels a skill and disallows a skill re-roll forcing use of a team re-roll if needed. It's used on blocks which is a wights job and can be used to target the opposing team's ball carriers who will eventually get dodge (first skill I give to non lineman on doubles). Plus against non dodge heavy teams (read power heavy hitting) the tackle won't make him a target while a dodge heavy opponent most likely isn't going to be headhunting your better players.

All that typing to end up saying...

Tackle