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best wood elf catcher? (still alive)

Posted: Fri Jun 07, 2002 9:28 am
by Larry The Zombie
Just wondering if any of you guys can top this legend of the bb field! ( well in our league anyway!) Hes a wood elf catcher, (named heaven) and here is his stats,

11 2 4 7 block, dodge, sprint, surefeet, catch

He totaled up over 100 spp's. Scores a td in a turn and soon skips off to the dugout again. My opponents absolutely him! :P

Posted: Fri Jun 07, 2002 9:41 am
by Princelucianus
Well, they're not woodelves,
but they are the best players in our competition:
*William 'The Tutor' van Orange Nassau, Human Blitzer
7 4 4 8, Block, MB, Tackle, Guard.
*Hieronymus Bosch, Orc Blitzer
6 3 4 9, Block, Dodge, NoS, SF

Of course there are more brilliant players, but these are the most impressive.....

Lucy
:smoking:

Posted: Wed Jun 12, 2002 3:47 pm
by Longshot
This is a oneturner...Ok this is hard to get for WE but i would prefer some other legend players.

Posted: Wed Jun 12, 2002 4:16 pm
by DoubleSkulls
Not a woodie, but my favourite player is Snaga, my Orc Thrower
+ST, +AG and Block on top of Sure Hands and Pass. A very versatile player indeed.

Ian

Posted: Sat Jun 22, 2002 2:00 pm
by brassman
Not a one-turner, but she excells by usefullness, offensively and defensively

Aileen "Jet" Delaney, Wood Elf Catcher
9 2 5 7 Block, Dodge, Catch, Leap, Pass Block

Sam

Posted: Sat Jun 22, 2002 3:02 pm
by Piepgrass
The star ally from Bretonnia on my Dwaf team
Jean Pierre
8 3 4 9 Block, Pro, Pass, Catch Sidestep, Diving tackle(the old one) Leap, Dodge +ma +ag +av(allready incorperated in his statline, the av from a magic helmet)
This is guy is one of the single reasons tha i got into this years final(sadly i lost it 0-1)
Througout this years season he has acomplished severel major feats.
Has been turned into a toad twice and survived teh ensurering froghunt.

Has been killed and saved by apothecaries and or healing scrolls 6 times.

Caused 7 cassualties all of them with diving tackle, 5 of them has been 2 dices against himself blocks.

His major feat was in a game where i recived the ball in the first half, after a abysmall half i was traillin 0-2 and my opponent would recieve the ball in the 2.half. During this half he more or less singly handed won me the game by causing 1 cassualty on a ogre and scoring 3 toucdowns. The game ended 3-2 much to my opponents frustration.

In the league i play in we start all over with fresh teams at the start of a new season, so he wont see action again, but he has been the best player ever on a team i have played.

Poul

The great Arwen

Posted: Wed Jul 17, 2002 2:44 pm
by wesleytj
This is from a team I had several years ago, from old 3rd Ed. rules. Her name was Arwen (yes just like Liv Tyler) :P

She was 8 2 6 8 Catch Dodge Passblock Leap Pro

Never hit with a lightning bolt (even tho back then EVERYONE that team was playing had a wiz). She actually didn't catch too many int's (3 iirc) because after a while people just didn't throw if she was on the field. Needless to say my wardancers were fine with that. :)

The MA downgrade came pretty early in her career, but so did the 2 AG upgrades (1st 2 rolls she got), so there was no way I was getting rid of her by then. I saw her potential immediately. Especially back in the day where you could leap multiple times, she was a total nightmare.

Ahhh...the good old days!

Posted: Wed Aug 28, 2002 11:38 am
by Kri
Larry, I thought 10 was the maximum stat you could have. In the old rules I had a Wardancer with 9 4 5 8 Block, Dodge, Leap, Diving Tackle (old school). 8) +AV from Magic Helmet. Nice one. Would have gotten even better if the league hadn´t ended. :(

Posted: Wed Aug 28, 2002 11:48 am
by voyagers_uk
Galadriel Mourning (Witch Elf) 7 4 5 8 Frenzy, Dodge, Jump Up, Block, Leap, Pass Block, Nerves of Steel, Magic Helmet, +2 AG, +1 ST

She was a carry over from 3ed and when we aged her she picked up -1AG and 4 niggles so she really only plays once in a blue moon.

15 Comps
49 TD's
5 Interceptions
4 Casualties
4 mvp's

total 200 Spp's

and still going strong, she rocks.

Posted: Wed Aug 28, 2002 8:00 pm
by wesleytj
Kri wrote:Larry, I thought 10 was the maximum stat you could have. In the old rules I had a Wardancer with 9 4 5 8 Block, Dodge, Leap, Diving Tackle (old school). 8) +AV from Magic Helmet. Nice one. Would have gotten even better if the league hadn´t ended. :(
A lot of leagues house-ruled it, but the book only says that you can't have more than 2 upgrades at the same stat...so a Gutter Runner or W.E. Catcher could indeed have 11MA...then the Gutter Runner could take Very Long Legs for an effective 12...pretty gross. :)

Posted: Wed Aug 28, 2002 9:05 pm
by Dangerous Dave
Well I've always played that you could only get +2 to movement whether you have VLL or not - ie if you have VLL then you can only get one more +1 Move - so a max of 11 movement.


Dave

Posted: Wed Aug 28, 2002 9:37 pm
by Anthony_TBBF
I just played a PBEM game vs. a guy with a ST5 High Elf Catcher. Do you know how annoying that is? Let me tell you, it's damn annoying.

:o :D

Posted: Thu Aug 29, 2002 6:45 am
by Marcus
Superfly (3rd ed): 8 4 4 8 Block, Dodge, Leap, Frenzy, Strip Ball, Pro.

Goddamn he was fun.

Extra marks to Lucy for calling an Orc Hieronymus Bosch 8)

Marcus

Posted: Thu Aug 29, 2002 3:51 pm
by wesleytj
Dangerous Dave wrote:Well I've always played that you could only get +2 to movement whether you have VLL or not - ie if you have VLL then you can only get one more +1 Move - so a max of 11 movement.


Dave
We always played that mutations were special, and the ones that added to stats went above and beyond the +2 max. It's not in the rules either way, but since many of the mutations only add to a stat in certain circumstances (like xtra head, xtra arms, etc) it seemed sensible.

We never had a GR with 2MA upgrades AND vll anyway that I know of, but it would have been allowed.

Posted: Fri Sep 20, 2002 5:32 pm
by franck_le_grand
Try this one:
Orc Blitzer

6 5 3 10 MB, frenzy, tackle, stand firm, block

He was from before LRB so he got a Magic helmet