Having had a bad turn previously - failed a 2+ dodge with a re-roll and left my ball-carrier exposed - Arvandoria Athletic needed a good turn. My ball carrier had been sacked and a beastman had got the ball and run deep into my half threatening to score next turn.
OK, here's what happened... no team re-rolls were left, so it was "seat of the pants" stuff:
A line-elf with Guard stood up, dodged twice and went for it to put a TZ on the ball carrier.
A line-elf dodged, failed, used Dodge and succeeded and threw a 2-dice block on the beastman. Back and down went the ball carrier, fatality inflicted

and the ball bounced into the crowd and was thrown back in to land in empty space on the halfway line.
A line-elf (w/Blodge) dodged and put a TZ on the ball as some sort of protection.
A line-elf with Block knocked down a beastman with an assist from a Blodge line-elf who was then free to run, dodge, and put more protection near the halfway line.
My thrower who wasn't stunned stood up, dodged, picked-up the ball, attempted a pass (fumbled, but the thrown accurately using Pass skill) to a Lion Warrior (NoS) in two nurgle TZs. The TZs wouldn't affect the catch, but the presence of two lots of FA so close would... I needed 4+ to catch, which the Catch skill gave me on the second attempt. The LW dodged and ran in to score.
A very dramatic and extremely lucky TD, but the score is 1-0 to the elves. Down with Nurgle!!!
Martyn