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Ironmanj Teams

Posted: Wed Jan 20, 2010 9:50 am
by Pipey
What are you taking?

Can’t quite make Lizards work as well as they do under the Poo rules set, so I’m going for Humans with the extra skill points.

So many options though. This might be the best set of tourney rules ever!

Re: Ironmanj Teams

Posted: Wed Jan 20, 2010 9:56 am
by Joemanji
I'll take Undead. In an unrelated note I have decided Undead are underpowered in LRB6 and will give them 10 points of extra skills. :wink:

Re: Ironmanj Teams

Posted: Wed Jan 20, 2010 10:03 am
by mubo
Necromantics for me!

Re: Ironmanj Teams

Posted: Wed Jan 20, 2010 10:14 am
by Grumbledook
Pippy wrote:So many options though. This might be the best set of tourney rules ever!
It is a great start but they probably will need a bit of tweaking, some races look rather poor still. (though maybe an adjustment of tactics may prove this wrong)

Was going to take Skaven, but I'm 10k short of what I wanted to take (miscounted first time I added them up). Looking to take a flier with a nurgle team instead.

Still big thumbs up for the ruleset from me. Thought tournies had been getting rather stagnant of late.

Re: Ironmanj Teams

Posted: Wed Jan 20, 2010 11:12 am
by PubBowler
Grumbledook wrote: Was going to take Skaven, but I'm 10k short of what I wanted to take (miscounted first time I added them up).
Sure this isn't the case but are you are costing the Rat Ogre as 150k?

Re: Ironmanj Teams

Posted: Wed Jan 20, 2010 12:04 pm
by mubo
RO 150
4 GR 320
2 BL 180
1 TR 70
5 LR 250
3 RR 180
1 Apo 50

Nicely at 1.2m. What else could you need?

Re: Ironmanj Teams

Posted: Wed Jan 20, 2010 12:51 pm
by Grumbledook
To paint a team up in time ;]

Re: Ironmanj Teams

Posted: Wed Jan 20, 2010 2:16 pm
by Purplegoo
Variety of rulesets is great. This one being at such a high TV and having the skill / race tiers makes it interesting and brings a few more races in from the 'just for laughs' cold, which is grand.

As for races, HE for me. Vamps will wait until a less hectic week, and either higher TV or a few more skills (or both) always makes HE more tempting / gives them a bit more of a shot at a top half finish.

I reckon Woodies will boss the field with this setup, mind. Certianly one to avoid if possible please, Score!

Re: Ironmanj Teams

Posted: Wed Jan 20, 2010 4:11 pm
by zakspeed
Well this will be my first tournament, so looking forward to it with trepidation!

I'm torn between nurgle and Chaos at the moment, but have no real defined plan for skill buying yet....
Will probably end up throwing it together last minute...

Re: Ironmanj Teams

Posted: Wed Jan 20, 2010 4:57 pm
by Jimjimjimany
Dark elves for me. I like the ruleset too, it brings the top races (exept wood elves) back to the pack a little.

Re: Ironmanj Teams

Posted: Wed Jan 20, 2010 5:26 pm
by Pug
IF I make it...then as I have already declared....this year is "The Year of the Flings!"

Re: Ironmanj Teams

Posted: Wed Jan 20, 2010 5:39 pm
by Grumbledook
Looks like jimany and myself need to wear our chastity belts around you then ;]

Re: Ironmanj Teams

Posted: Wed Jan 20, 2010 7:01 pm
by stick_with_poo_on_the_end
CDs woodies or Norse for me

Re: Ironmanj Teams

Posted: Wed Jan 20, 2010 7:36 pm
by Ironjaw
Tr 120 was my idea
Rules were Manj

Hopefully this uniqueness will help swell the numbers.

Stick- take the Dwarf roster you Gimmick machine...

Re: Ironmanj Teams

Posted: Thu Jan 21, 2010 12:42 am
by thechosengobbo
Undead. I had such fun at the Gryphonbowl using the race for the first time I just had to use them again at some point, despite the slight knock in skill points.

Now if I could only keep my decision on skills for more than a day at a time...