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Alternative Squigs

Posted: Wed Mar 29, 2006 5:20 pm
by Darkson

Posted: Wed Mar 29, 2006 6:26 pm
by Chairface
I've seen those around before. I love the bunny.

Posted: Sat Apr 01, 2006 5:53 am
by DesTroy
Whoever would design a bunny squig has to have Bugs in his head...

Posted: Sat Apr 01, 2006 3:45 pm
by wesleytj
whoever came up with the concept of a squig in the first place had bugs in their head...so what? :)

Posted: Sat Apr 01, 2006 4:38 pm
by rodders
i MUST have that bunny squig

also the dog on the left reminds me of the dogs from earth worm jim on the megadrive.

Posted: Sat Apr 01, 2006 6:23 pm
by Chairface
rodders wrote:i MUST have that bunny squig

also the dog on the left reminds me of the dogs from earth worm jim on the megadrive.
Earth Worm Jim, eh? That brings me back.... The nostalgia.... :wink:

Posted: Sat Apr 01, 2006 6:58 pm
by mlindsay2706
:o

Squigs...omg they would so work...

Posted: Sat Apr 01, 2006 10:28 pm
by Ithilkir
Think i found my new Snow troll big guy...
Image
Monsterous Hareball Hunter/Killer dominates the Hareball warrens. Model includes 3 pewter pieces and a 1.5" base. Hareball model over 1" dia. Measures over 1.75" from bottom of foot to tip of ears.

Cast in Lead Free Pewter

1 complete model. 3 parts + 1 base

Product made to order. Please allow 2-4 weeks for delivery.
Our Price: $ 10.00

Posted: Sat Apr 01, 2006 10:39 pm
by mlindsay2706
Ithilkir wrote:Think i found my new Snow troll big guy...

Monsterous Hareball Hunter/Killer dominates the Hareball warrens. Model includes 3 pewter pieces and a 1.5" base. Hareball model over 1" dia. Measures over 1.75" from bottom of foot to tip of ears.

Cast in Lead Free Pewter

1 complete model. 3 parts + 1 base

Product made to order. Please allow 2-4 weeks for delivery.
Our Price: $ 10.00
:lol: :lol: :lol: :lol: :lol:

Posted: Tue Apr 04, 2006 1:33 am
by DesTroy
That must be Bugs Bunny after Marvin Martian turned him into a Neanderthal rabbit! :lol: :lol: :lol:

Posted: Wed Apr 05, 2006 6:00 pm
by Mo
Squigs are great, these ones rock! I already have a couple of regular squig riders I use for pogoers, wish I had these instead.

Just had a fun idea for a SQUIG BALL variant :D
Its like Bouskashi, but with a Squig instead of a Sheep :smoking:

* Use a Squig instead of a ball, Snotling stats for the Squig. (5135 Dodge, Right Stuff, Side Step, Stunty, Titchy.)

* There is no Kick-off. The Squig starts the drive being held by a player on the receiving team. The player with the Squig must be placed within 6 Squares of the End Zone.

* Before the start of each players turn, if the Squig is being held, the Squig makes a Block attack on the player holding it. No assists apply to either figure.

* Before the start of each players turn, a loose Squig makes a Blitz move in a random D8 direction. If it runs off the field, the fans throw it back in 1D8 squares. [Optional: instead of random Blitz move -- the opposing player may move the Squig or Blitz with it up to its full MA (1 GFI only if needed to complete a Blitz), it may not be deliberately moved off the field.]
* If any player bars its movement path, the Squig must make a Block attack. Will only use 1 GFI if and when needed to complete the Blitz. Opposing players may choose to assist the Squig's attack if they wish.
* If not directly barred, it will attempt to dodge through TZs up to its full regular movement. Both sides TZs affect the Squig's dodging at all times.

* A figure may only attempt to pick up a prone Squig. A figure may only move into the Squig's square while it is prone or hypnotised.
* When subjected to a Blitz attack, if the Squig is knocked down in its starting square, the Blitzing player may take its follow-up move into the Squig's square and attempt a pick-up.
* Any player may move into a hypnotised Squig's square and attempt to pick it up. If the pick-up attempt fails, the Squig scatters and falls prone.
* The Squig will scatter as usual if any pick-up attempt fails. There is a -1 penalty to pick up a Squig unless it is stunned or in worse condition.
* KO'd or Casualtied Squigs remain in play til the end of the drive. They no longer move or attack during the remainder of that drive. They are replaced with a healthy Squig at the start of the next drive.
* If a Troll eats a Squig, the Squig dies. But it tastes awful and the Troll spits it back out. The dead Squig scatters from the Troll's Square. This causes a turnover.

* Throw Team Mate Skill is not needed to pass the Squig. Reduce measured range by 1 band. If the Squig is not caught after resolving all scatter and catch attempts, roll as per a thrown player to see if it lands on its feet or is placed prone. Squigs roll and bounce well; do not make an armour or injury roll for a Squig that fails to land on its feet.

* When fouling a Squig, opposing players may choose to assist either side.


DEATH SQUIG: 4 teams, 2 squigs placed randomly in the 4 center squares of the Deathball pitch.


Cheers,
Maureen

Posted: Wed Apr 05, 2006 6:04 pm
by Tritex
If they made them a little smaller they could act as chaos footballs also!! How fun would that be!! :lol:

Posted: Wed Apr 05, 2006 7:47 pm
by Mo
A few more quick Squigsport thoughts:

These Squigsports are played between Goblin teams:
Riding a Squig is equivalent to a pogo stick.
If rider is knocked off, any Goblin can attempt to catch the Squig to ride it.

Squig Rodeo
No ball. 1 Squig in the game, must ride it into endzone for goal.

Squig Polo, any or all Goblins may purchase a Squig mount for an extra 10k. Does not count as a secret weapon. -1 penalty to throw or catch the ball from Squigback.

Cheers,
Mo